Zed_Skipper
Offline 54.247.8.117:28015 checked 40d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Zed_Skipper?
You'll find Zed_Skipper on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Zed_Skipper mean?
These are the tags Zed_Skipper publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163407 (Build): Game build: 163407; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Zed_Skipper rank against other Rust servers?
The last seven days of player hours place Zed_Skipper at #15,413, in the top – of all ranked servers.
How many players are on Zed_Skipper right now?
Zed_Skipper went quiet 40 days 1 hours ago and is offline at the moment.
Server details
Is Zed_Skipper online, and how reliable is it?
Down at the moment: Zed_Skipper was last seen 40 days 1 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 19 September 2026.
Where is Zed_Skipper located?
No region is published by Zed_Skipper. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 54.247.8.117:28015.
Which Rust version is Zed_Skipper on?
On Windows, Zed_Skipper runs Rust network protocol 2633 and build 163407. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Zed_Skipper?
The record of Zed_Skipper's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 40 days 2 hours is when the present world was made.
Rules and settings
Which map does Zed_Skipper run?
Zed_Skipper uses a procedural map, which the game generates.
What are the rules and settings on Zed_Skipper?
No gather rate appears in the name of Zed_Skipper. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Zed_Skipper?
Enter client.connect 54.247.8.117:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.