My Dev Test Server
Offline 54.37.85.181:28015 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include My Dev Test Server?
These are the Rust Pop Watch lists that include My Dev Test Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Dev Test Server mean?
These are the tags My Dev Test Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts12 (Group limit): Teams cap at 12 players; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does My Dev Test Server rank against other Rust servers?
Player hours over the last week rank My Dev Test Server at #14,650, within the top 67% of ranked servers.
How many players are on My Dev Test Server right now?
My Dev Test Server went quiet 8 days 10 hours ago and is offline at the moment.
Server facts
Is My Dev Test Server online, and how reliable is it?
My Dev Test Server shows as offline, last spotted 8 days 10 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 20 October 2026.
Where is My Dev Test Server located?
There is no region from My Dev Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 54.37.85.181:28015.
Which Rust version is My Dev Test Server on?
Rust network protocol 2634 and build 167781 is the version My Dev Test Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on My Dev Test Server?
My Dev Test Server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 10 hours.
The rules
Which map does My Dev Test Server run?
Generated by the game with seed 1227404764, the map on My Dev Test Server is procedural and 4,300 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on My Dev Test Server?
No gather rate appears in the name of My Dev Test Server. A group holds at most 12 players. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join My Dev Test Server?
Enter client.connect 54.37.85.181:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.