szlpopdfp
Offline 57.128.211.130:27256 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include szlpopdfp?
You'll find szlpopdfp on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on szlpopdfp mean?
For the server browser, szlpopdfp lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): It has 5 slots; ts8 (Group limit): The default team size of 8 applies here; v2632 (Protocol): To join, your game must be on the same protocol version: 2632; cs162434 (Build): The game build is 162434; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does szlpopdfp rank against other Rust servers?
The last seven days of player hours place szlpopdfp at #15,071, in the top – of all ranked servers.
How many players are on szlpopdfp right now?
Offline now, szlpopdfp was last spotted 45 days 3 hours ago.
About the server
Is szlpopdfp online, and how reliable is it?
szlpopdfp shows as offline, last spotted 45 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Where is szlpopdfp located?
No region is published by szlpopdfp. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 57.128.211.130:27256.
Which Rust version is szlpopdfp on?
On Linux, szlpopdfp runs Rust network protocol 2632 and build 162434. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on szlpopdfp?
The record of szlpopdfp's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 82 days 1 hours.
Map and rules
Which map does szlpopdfp run?
szlpopdfp uses a procedural map, which the game generates.
What are the rules and settings on szlpopdfp?
No gather rate appears in the name of szlpopdfp. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join szlpopdfp?
The console method: start Rust, press F1, and type client.connect 57.128.211.130:27256. Launch Rust on this page is another way, opening Rust via Steam and connecting.