Testing
Offline 57.128.22.77:25612 checked 34d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 00:24 UTC34d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Testing?
These Rust Pop Watch lists include Testing: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testing mean?
These are the tags Testing publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Testing rank against other Rust servers?
A seven-day player-hours placing of #15,621 puts Testing in the top 71% of all ranked servers.
How many players are on Testing right now?
Offline now, Testing was last spotted 34 days 13 hours ago.
Server details
Is Testing online, and how reliable is it?
The server Testing is not online now; 34 days 13 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 23 September 2026.
Where is Testing located?
There is no region from Testing. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 57.128.22.77:25612.
Which Rust version is Testing on?
On Linux, Testing runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Testing when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Testing?
Testing's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 19 hours.
The rules
Which map does Testing run?
Generated by the game with seed 672589003, the map on Testing is procedural and 3,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Testing?
No gather rate appears in the name of Testing. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join Testing?
The console method: start Rust, press F1, and type client.connect 57.128.22.77:25612. Launch Rust on this page is another way, opening Rust via Steam and connecting.