A Rust Server
Offline 57.128.229.173:25580 checked 2h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:39 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 13:52 UTC4d ago | 2 | – | 3.1 days | 0 |
| Fri 16 Oct, 09:28 UTC13d ago | 5 | held half | 8.2 days | 1 |
| Sun 11 Oct, 12:37 UTC17d ago | 5 | held half | 4.9 days | 4 |
| Sat 10 Oct, 09:23 UTC19d ago | 12 | – | 1.1 days | 0 |
| Fri 9 Oct, 10:34 UTC20d ago | 12 | – | 1 days | 0 |
| Thu 8 Oct, 16:00 UTC20d ago | 12 | – | 0.8 days | 0 |
| Mon 5 Oct, 13:40 UTC23d ago | 1 | halved by day 1 | 3.1 days | 0 |
| Sun 4 Oct, 12:34 UTC24d ago | 2 | – | 1 days | 0 |
| Sun 4 Oct, 04:33 UTC25d ago | 2 | – | 0.3 days | 1 |
| Sun 27 Sep, 10:24 UTC32d ago | 6 | halved by day 1 | 6.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include A Rust Server?
These Rust Pop Watch lists include A Rust Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on A Rust Server mean?
The game's server browser picks up these tags from A Rust Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does A Rust Server rank against other Rust servers?
A seven-day player-hours placing of #5,554 puts A Rust Server in the top 25% of all ranked servers.
How many players are on A Rust Server right now?
Offline now, A Rust Server was last spotted 2 hours ago. Averaging 1 players across seven days, it topped out at 2. Look at 16:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.
Server details
Is A Rust Server online, and how reliable is it?
Down at the moment: A Rust Server was last seen 2 hours ago. The uptime figure suggests it restarted roughly 1 hours ago. It was up 15% of the time over the last 7 full days, 25 of 168 hours in total. It came to Rust Pop Watch's attention on 21 September 2026.
Does A Rust Server run smoothly?
The 48-hour average was 236 server fps, with a low of 221. At its peak it held 102,873 entities: buildings, deployables and all the rest. The highest memory usage was 3,515 MB. What players experience as lag comes from low fps and a rising entity count.
Where is A Rust Server located?
No region is published by A Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 57.128.229.173:25580.
Which Rust version is A Rust Server on?
Rust network protocol 2635 and build 168909 is the version A Rust Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on A Rust Server when wipe day comes around?
The average busiest crowd over recent wipes was 4 players. 1 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.
What is the wipe schedule on A Rust Server?
No next wipe can be predicted for A Rust Server: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 43 hours.
The rules
Which map does A Rust Server run?
The procedural map on A Rust Server measures 4,300 and comes from the game with seed 1705331099. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on A Rust Server?
The name of A Rust Server says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join A Rust Server?
The console method: start Rust, press F1, and type client.connect 57.128.229.173:25580. Launch Rust on this page is another way, opening Rust via Steam and connecting.