R4R Oxide Dev 2
Offline 57.129.153.14:28019 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include R4R Oxide Dev 2?
These are the Rust Pop Watch lists that include R4R Oxide Dev 2: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 50.
What do the server tags on R4R Oxide Dev 2 mean?
For the server browser, R4R Oxide Dev 2 lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): There are 0 slots; ts32 (Group limit): Each team is capped at 32; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; rustmaps (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does R4R Oxide Dev 2 rank against other Rust servers?
Player hours over the last week rank R4R Oxide Dev 2 at #15,506, within the top 67% of ranked servers.
How many players are on R4R Oxide Dev 2 right now?
Offline now, R4R Oxide Dev 2 was last spotted 42 days 5 hours ago.
About the server
Is R4R Oxide Dev 2 online, and how reliable is it?
R4R Oxide Dev 2 shows as offline, last spotted 42 days 5 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 16 September 2026.
Where is R4R Oxide Dev 2 located?
There is no region from R4R Oxide Dev 2. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 57.129.153.14:28019.
Which Rust version is R4R Oxide Dev 2 on?
Rust network protocol 2633 and build 163794 is the version R4R Oxide Dev 2 runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on R4R Oxide Dev 2?
Too few wipes are on record for R4R Oxide Dev 2 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 43 days 2 hours.
Rules and settings
Which map does R4R Oxide Dev 2 run?
A procedural map is what R4R Oxide Dev 2 runs, generated by the game.
What are the rules and settings on R4R Oxide Dev 2?
Nothing in the name tells you the gather rate on R4R Oxide Dev 2. Teams can reach 32 players. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join R4R Oxide Dev 2?
The console method: start Rust, press F1, and type client.connect 57.129.153.14:28019. Launch Rust on this page is another way, opening Rust via Steam and connecting.