Rust Zombie Raids Test Server
Offline 58.169.156.96:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 15:14 UTC14d ago | 2 | – | running | 1 |
| Wed 14 Oct, 02:42 UTC14d ago | 2 | – | 0.5 days | 0 |
| Sun 11 Oct, 11:32 UTC17d ago | 2 | held half | 2.6 days | 0 |
| Sun 11 Oct, 01:25 UTC18d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rust Zombie Raids Test Server?
You'll find Rust Zombie Raids Test Server on the following Rust Pop Watch lists: Modded Rust servers, live and Rust zombie servers, by the numbers. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Zombie Raids Test Server mean?
The game's server browser picks up these tags from Rust Zombie Raids Test Server: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Rust Zombie Raids Test Server rank against other Rust servers?
The last seven days of player hours place Rust Zombie Raids Test Server at #11,455, in the top 53% of all ranked servers.
How many players are on Rust Zombie Raids Test Server right now?
Offline now, Rust Zombie Raids Test Server was last spotted 12 days 15 hours ago.
Server details
Is Rust Zombie Raids Test Server online, and how reliable is it?
Rust Zombie Raids Test Server shows as offline, last spotted 12 days 15 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 11 October 2026.
Where is Rust Zombie Raids Test Server located?
No region is published by Rust Zombie Raids Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 58.169.156.96:28015.
Which Rust version is Rust Zombie Raids Test Server on?
On Windows, Rust Zombie Raids Test Server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on Rust Zombie Raids Test Server when wipe day comes around?
Recent wipes averaged a peak of 2 players at their busiest. The latest wipe's crowd was busiest 25 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.
What is the wipe schedule on Rust Zombie Raids Test Server?
No next wipe can be predicted for Rust Zombie Raids Test Server: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 14 days 10 hours.
Map and rules
Which map does Rust Zombie Raids Test Server run?
Generated by the game with seed 1337, the map on Rust Zombie Raids Test Server is procedural and 4,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: Custom Map.
What are the rules and settings on Rust Zombie Raids Test Server?
Nothing in the name tells you the gather rate on Rust Zombie Raids Test Server. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join Rust Zombie Raids Test Server?
The console method: start Rust, press F1, and type client.connect 58.169.156.96:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.