Live 40,133 players 11,699 servers online 90 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Rust Zombie Raids Test Server Off dutyoffline
Celebrity profile

Rust Zombie Raids Test Server

Offline 58.169.156.96:28015 checked 12d ago

moddedoxide
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Vital stats

Players now 2/ 5 slots 40% full
7-day average0peak –
Rank#11,455top 53%
Region–no continent published · group 8, the default
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct16 Oct18 Oct21 Oct23 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:14 UTC14d ago 2 – running 1
Wed 14 Oct, 02:42 UTC14d ago 2 – 0.5 days 0
Sun 11 Oct, 11:32 UTC17d ago 2 held half 2.6 days 0
Sun 11 Oct, 01:25 UTC18d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Rust Zombie Raids Test Server?

You'll find Rust Zombie Raids Test Server on the following Rust Pop Watch lists: Modded Rust servers, live and Rust zombie servers, by the numbers. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Zombie Raids Test Server mean?

The game's server browser picks up these tags from Rust Zombie Raids Test Server: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does Rust Zombie Raids Test Server rank against other Rust servers?

The last seven days of player hours place Rust Zombie Raids Test Server at #11,455, in the top 53% of all ranked servers.

How many players are on Rust Zombie Raids Test Server right now?

Offline now, Rust Zombie Raids Test Server was last spotted 12 days 15 hours ago.

Server details

Is Rust Zombie Raids Test Server online, and how reliable is it?

Rust Zombie Raids Test Server shows as offline, last spotted 12 days 15 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 11 October 2026.

Where is Rust Zombie Raids Test Server located?

No region is published by Rust Zombie Raids Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 58.169.156.96:28015.

Which Rust version is Rust Zombie Raids Test Server on?

On Windows, Rust Zombie Raids Test Server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on Rust Zombie Raids Test Server when wipe day comes around?

Recent wipes averaged a peak of 2 players at their busiest. The latest wipe's crowd was busiest 25 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.

What is the wipe schedule on Rust Zombie Raids Test Server?

No next wipe can be predicted for Rust Zombie Raids Test Server: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 14 days 10 hours.

Map and rules

Which map does Rust Zombie Raids Test Server run?

Generated by the game with seed 1337, the map on Rust Zombie Raids Test Server is procedural and 4,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: Custom Map.

What are the rules and settings on Rust Zombie Raids Test Server?

Nothing in the name tells you the gather rate on Rust Zombie Raids Test Server. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Join up

How do I join Rust Zombie Raids Test Server?

The console method: start Rust, press F1, and type client.connect 58.169.156.96:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp5
Max players Slots: 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.