work_test Server
Offline 60.116.236.90:28015 checked 23d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include work_test Server?
These are the Rust Pop Watch lists that include work_test Server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on work_test Server mean?
These are the tags work_test Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does work_test Server rank against other Rust servers?
The last seven days of player hours place work_test Server at #13,797, in the top 61% of all ranked servers.
How many players are on work_test Server right now?
work_test Server went quiet 23 days 10 hours ago and is offline at the moment.
Server details
Is work_test Server online, and how reliable is it?
work_test Server shows as offline, last spotted 23 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 5 October 2026.
Where is work_test Server located?
No region is published by work_test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 60.116.236.90:28015.
Which Rust version is work_test Server on?
On Windows, work_test Server runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on work_test Server?
The estimate for the next wipe on work_test Server rests on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 23 days 12 hours. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does work_test Server run?
work_test Server uses a procedural map, which the game generates.
What are the rules and settings on work_test Server?
The name of work_test Server says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join work_test Server?
The console method: start Rust, press F1, and type client.connect 60.116.236.90:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.