Living World - AI Players V1.0
Offline 62.45.102.17:28015 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:32 UTC28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Living World - AI Players V1.0?
These Rust Pop Watch lists include Living World - AI Players V1.0: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Living World - AI Players V1.0 mean?
The game's server browser picks up these tags from Living World - AI Players V1.0: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163207 (Build): It's on game build 163207; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Living World - AI Players V1.0 rank against other Rust servers?
Player hours over the last week rank Living World - AI Players V1.0 at #14,386, within the top 60% of ranked servers.
How many players are on Living World - AI Players V1.0 right now?
The last sighting of Living World - AI Players V1.0 was 28 days 4 hours ago, and it is offline now.
Server details
Is Living World - AI Players V1.0 online, and how reliable is it?
Living World - AI Players V1.0 shows as offline, last spotted 28 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Where is Living World - AI Players V1.0 located?
No region is published by Living World - AI Players V1.0. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 62.45.102.17:28015.
Which Rust version is Living World - AI Players V1.0 on?
Rust network protocol 2633 and build 163207 is the version Living World - AI Players V1.0 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Living World - AI Players V1.0 when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on Living World - AI Players V1.0?
The record of Living World - AI Players V1.0's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 28 days 4 hours.
Rules and settings
Which map does Living World - AI Players V1.0 run?
Living World - AI Players V1.0 uses a procedural map, which the game generates.
What are the rules and settings on Living World - AI Players V1.0?
The name of Living World - AI Players V1.0 says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Living World - AI Players V1.0?
The console method: start Rust, press F1, and type client.connect 62.45.102.17:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.