Live 89,289 players 11,829 servers online 0 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Trust No One Onlineright now
Celebrity profile

Trust No One

Online 63.135.74.35:28015 checked 3h ago

moddedoxide
Get on the guest list

Vital stats

Players now 0/ 100 slots 0% full steadyagainst this time yesterday
7-day average0peak 3
Rank#4,677top 21%
Region–no continent published · group 8, the default
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct17 Oct20 Oct24 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 13:24 UTC10d ago 2 – running 0
Sat 17 Oct, 20:34 UTC10d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Trust No One?

These are the Rust Pop Watch lists that include Trust No One: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Trust No One mean?

The game's server browser picks up these tags from Trust No One: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): There are 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does Trust No One rank against other Rust servers?

Player hours over the last week rank Trust No One at #4,677, within the top 21% of ranked servers.

How many players are on Trust No One right now?

Trust No One is holding 0 players, with 100 slots in total. Averaging 0 players across seven days, it topped out at 3.

Server details

Is Trust No One online, and how reliable is it?

As of now, Trust No One is online. The uptime figure suggests it restarted roughly 2 days 13 hours ago. It was up 96% of the time over the last 7 full days, 161 of 168 hours in total. The first time Rust Pop Watch saw it was 6 October 2026.

Does Trust No One run smoothly?

Its server fps over the last 48 hours averaged 103, with 91 as the lowest. At its peak it held 114,627 entities: buildings, deployables and all the rest. Up to 3,841 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is Trust No One located?

No region is published by Trust No One. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 63.135.74.35:28015.

Which Rust version is Trust No One on?

Rust network protocol 2635 and build 168909 is the version Trust No One runs on Windows. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on Trust No One when wipe day comes around?

Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 3 hours after it began.

What is the wipe schedule on Trust No One?

Too few wipes are on record for Trust No One to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 10 days 6 hours.

Rules and settings

Which map does Trust No One run?

The procedural map on Trust No One measures 4,500 and comes from the game with seed 1586544950. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Trust No One?

Nothing in the name tells you the gather rate on Trust No One. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join Trust No One?

Enter client.connect 63.135.74.35:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players There are 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.