Skins
Offline 64.137.54.156:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Skins?
You'll find Skins on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Skins mean?
These are the tags Skins publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167584 (Build): It's on game build 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Skins rank against other Rust servers?
The last seven days of player hours place Skins at #15,441, in the top 71% of all ranked servers.
How many players are on Skins right now?
Offline now, Skins was last spotted 16 days 19 hours ago.
About the server
Is Skins online, and how reliable is it?
Down at the moment: Skins was last seen 16 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 12 October 2026.
Where is Skins located?
No region is published by Skins. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 64.137.54.156:28015.
Which Rust version is Skins on?
On Windows, Skins runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Skins?
Skins's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 33 days 4 hours is when the present world was made.
Map and rules
Which map does Skins run?
The map on Skins is procedural, made by the game.
What are the rules and settings on Skins?
No gather rate appears in the name of Skins. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join Skins?
Enter client.connect 64.137.54.156:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.