Live 43,286 players 11,649 servers online 94 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Royal Family Gaming | Event/Dev|F1 Spawn|Staging| Onlineright now
Celebrity profile

Royal Family Gaming | Event/Dev|F1 Spawn|Staging|

Online 64.40.8.117:28054 checked 9m ago

vanillamoddedcarbon
Get on the guest list

Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#12,701top 57%
Region–no continent published · group 12 max
Last wipe31d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 27 SepSat 26 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 19:07 UTC31d ago 1 – running 0
Sat 26 Sep, 20:07 UTC32d ago 1 – 1 days 0
Thu 24 Sep, 14:55 UTC34d ago 1 halved by day 1 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Who runs Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?

The same operator most likely runs Royal Family Gaming | Event/Dev|F1 Spawn|Staging| and 11 other servers we track, since all publish a rfgam.ing hostname.

Which Rust Pop Watch lists and filters include Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?

You'll find Royal Family Gaming | Event/Dev|F1 Spawn|Staging| on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| mean?

For the server browser, Royal Family Gaming | Event/Dev|F1 Spawn|Staging| lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts12 (Group limit): Each team is capped at 12; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs169488 (Build): The game build is 169488; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| rank against other Rust servers?

The last seven days of player hours place Royal Family Gaming | Event/Dev|F1 Spawn|Staging| at #12,701, in the top 57% of all ranked servers.

How many players are on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| right now?

0 players are on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| at the moment, out of 50 slots. Averaging 0 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 02:00 UTC, averaging 0 players.

About the server

Is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| online, and how reliable is it?

As of now, Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is online. Based on the uptime it reports, the last restart was about 21 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| run smoothly?

The 48-hour average was 60 server fps, with a low of 60. At its peak it held 107,000 entities: buildings, deployables and all the rest. The highest memory usage was 3,005 MB. Players feel lag when fps drops and the entity count climbs.

Where is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| located?

No region is published by Royal Family Gaming | Event/Dev|F1 Spawn|Staging|. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 64.40.8.117:28054.

Which Rust version is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| on?

Rust network protocol 2635 and build 169488 is the version Royal Family Gaming | Event/Dev|F1 Spawn|Staging| runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. 2 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.

What is the wipe schedule on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?

There is no next wipe to predict on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 13 hours.

The rules

Which map does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| run?

The procedural map on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| measures 3,800 and comes from the game with seed 285119. Look at it on RustMaps from this page: the same size and seed always make the same map. Royal Family Gaming FPS+ is how the map name reads.

What are the rules and settings on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?

No gather rate appears in the name of Royal Family Gaming | Event/Dev|F1 Spawn|Staging|. Teams can reach 12 players. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?

Enter client.connect 64.40.8.117:28054 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs169488,ts12

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp50
Max players There are 50 slots.
ts12
Group limit Each team is capped at 12.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs169488
Build The game build is 169488.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.