MTRTEST
Offline 64.40.8.143:21015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 07:44 UTC15d ago | 2 | – | running | 2 |
| Tue 13 Oct, 17:29 UTC16d ago | 2 | – | 0.6 days | 2 |
| Mon 12 Oct, 10:31 UTC17d ago | 2 | – | 1.3 days | 1 |
| Sun 11 Oct, 15:51 UTC18d ago | 3 | – | 0.8 days | 3 |
| Sun 11 Oct, 03:04 UTC19d ago | 3 | – | 0.5 days | 0 |
| Fri 9 Oct, 21:46 UTC20d ago | 3 | – | 1.2 days | 1 |
| Tue 6 Oct, 19:47 UTC23d ago | 2 | held half | 3.1 days | 2 |
| Thu 1 Oct, 22:36 UTC FW28d ago | 1 | held half | 4.9 days | 1 |
| Thu 1 Oct, 01:33 UTC29d ago | 2 | – | 0.9 days | 1 |
| Tue 29 Sep, 06:01 UTC30d ago | 2 | – | 1.8 days | 0 |
| Sat 26 Sep, 21:38 UTC33d ago | 3 | – | 2.3 days | 2 |
| Thu 24 Sep, 06:11 UTC35d ago | 1 | – | 2.6 days | 1 |
| Wed 23 Sep, 20:24 UTC36d ago | 3 | – | 0.4 days | 1 |
| Tue 22 Sep, 15:47 UTC37d ago | 3 | – | 1.2 days | 1 |
| Thu 17 Sep, 15:52 UTC42d ago | 210 | halved by day 4 | 5 days | 1 |
| Thu 17 Sep, 06:51 UTC42d ago | 210 | – | 0.4 days | 1 |
| Wed 16 Sep, 20:25 UTC43d ago | 210+1 queue | – | 0.4 days | 1 |
| Wed 16 Sep, 10:24 UTC43d ago | 210+1 queue | – | 0.4 days | 0 |
| Tue 15 Sep, 23:18 UTC44d ago | 210+1 queue | – | 0.5 days | 0 |
| Tue 15 Sep, 12:18 UTC44d ago | 4+1 queue | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include MTRTEST?
These Rust Pop Watch lists include MTRTEST: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MTRTEST mean?
These are the tags MTRTEST publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does MTRTEST rank against other Rust servers?
A seven-day player-hours placing of #11,503 puts MTRTEST in the top 53% of all ranked servers.
How many players are on MTRTEST right now?
Offline now, MTRTEST was last spotted 15 days 17 hours ago.
About the server
Is MTRTEST online, and how reliable is it?
The server MTRTEST is not online now; 15 days 17 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Where is MTRTEST located?
There is no region from MTRTEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 64.40.8.143:21015.
Which Rust version is MTRTEST on?
On Linux, MTRTEST runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on MTRTEST when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on MTRTEST?
There is no next wipe to predict on MTRTEST, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 15 days 20 hours.
The rules
What are the rules and settings on MTRTEST?
Nothing in the name tells you the gather rate on MTRTEST. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join MTRTEST?
The console method: start Rust, press F1, and type client.connect 64.40.8.143:21015. Launch Rust on this page is another way, opening Rust via Steam and connecting.