Live 55,754 players 11,716 servers online 168 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published A Rust Server Onlineright now
Celebrity profile

A Rust Server

Online 64.40.8.189:30015 checked 5m ago

moddedcarbon
Get on the guest list

Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,338top 69%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.1 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:23 UTC27d ago 0 – running 0
Mon 14 Sep, 23:02 UTC44d ago 0 – 17.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include A Rust Server?

You'll find A Rust Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on A Rust Server mean?

For the server browser, A Rust Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here; ^x (Unknown flag): No documentation from Facepunch covers this flag. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does A Rust Server rank against other Rust servers?

The last seven days of player hours place A Rust Server at #15,338, in the top 69% of all ranked servers.

How many players are on A Rust Server right now?

A Rust Server is holding 0 players, with 40 slots in total. The seven-day average sits at 0 players.

Server facts

Is A Rust Server online, and how reliable is it?

As of now, A Rust Server is online. The uptime figure suggests it restarted roughly 3 days 11 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Does A Rust Server run smoothly?

The 48-hour average was 30 server fps, with a low of 30. At its peak it held 107,623 entities: buildings, deployables and all the rest. Up to 7,222 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is A Rust Server located?

There is no region from A Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 64.40.8.189:30015.

Which Rust version is A Rust Server on?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on A Rust Server when wipe day comes around?

Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 0 hours in.

What is the wipe schedule on A Rust Server?

Too few wipes are on record for A Rust Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 27 days 10 hours is when the present world was made.

Rules and settings

Which map does A Rust Server run?

The procedural map on A Rust Server measures 5,000 and comes from the game with seed 121212. RustMaps has it from this page, since identical size and seed give an identical map. On the map name: Custom Map.

What are the rules and settings on A Rust Server?

Nothing in the name tells you the gather rate on A Rust Server. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched off.

Getting in

How do I join A Rust Server?

The console method: start Rust, press F1, and type client.connect 64.40.8.189:30015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,^z,^y,^x,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players Slots: 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework called Carbon is running here.

Other

^x
Unknown flag No documentation from Facepunch covers this flag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.