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Camera-shy: no banner published Midlands [PVE] BradleyGuards and custom maps Onlineright now
Celebrity profile

Midlands [PVE] BradleyGuards and custom maps

Online 64.40.9.169:28015 checked 10m ago

moddedcarbon
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Vital stats

Players now 0/ 100 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#6,125top 28%
Region–no continent published · group 8, the default
Last wipe12d agono schedule published
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

Coming wipes

8d 9hThu 5 Nov, 19:00 UTCFW
15d 8hThu 12 Nov, 18:30 UTC
36d 9hThu 3 Dec, 19:00 UTCFW
43d 8hThu 10 Dec, 18:30 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:30 UTC12d ago 4 – running 0
Thu 1 Oct, 18:49 UTC FW26d ago 5 halved by day 5 14 days 0
Thu 17 Sep, 17:26 UTC40d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Midlands [PVE] BradleyGuards and custom maps?

These are the Rust Pop Watch lists that include Midlands [PVE] BradleyGuards and custom maps: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Midlands [PVE] BradleyGuards and custom maps mean?

These are the tags Midlands [PVE] BradleyGuards and custom maps publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): It has 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Midlands [PVE] BradleyGuards and custom maps rank against other Rust servers?

Player hours over the last week rank Midlands [PVE] BradleyGuards and custom maps at #6,125, within the top 28% of ranked servers.

How many players are on Midlands [PVE] BradleyGuards and custom maps right now?

0 players are on Midlands [PVE] BradleyGuards and custom maps at the moment, out of 100 slots. Averaging 0 players across seven days, it topped out at 2. Look at 22:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.

Server details

Is Midlands [PVE] BradleyGuards and custom maps online, and how reliable is it?

As of now, Midlands [PVE] BradleyGuards and custom maps is online. Based on the uptime it reports, the last restart was about 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Does Midlands [PVE] BradleyGuards and custom maps run smoothly?

Its server fps over the last 48 hours averaged 29, with 1 as the lowest. At its peak it held 107,139 entities: buildings, deployables and all the rest. Memory use peaked at 4,658 MB. Players feel lag when fps drops and the entity count climbs.

Where is Midlands [PVE] BradleyGuards and custom maps located?

There is no region from Midlands [PVE] BradleyGuards and custom maps. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 64.40.9.169:28015.

Which Rust version is Midlands [PVE] BradleyGuards and custom maps on?

On Linux, Midlands [PVE] BradleyGuards and custom maps runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on Midlands [PVE] BradleyGuards and custom maps when wipe day comes around?

The average busiest crowd over recent wipes was 4 players. The latest wipe's crowd was busiest 41 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 50% of the time. In the wipes that didn't hold, the crowd sank below half by day 5.

What is the wipe schedule on Midlands [PVE] BradleyGuards and custom maps?

Wipes on Midlands [PVE] BradleyGuards and custom maps follow a every 4 weeks on Thursday at 18:30 UTC pattern. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 12 days 15 hours is when the present world was made.

Rules and settings

Which map does Midlands [PVE] BradleyGuards and custom maps run?

A procedural map of 4,250 with seed 81055652 is what Midlands [PVE] BradleyGuards and custom maps runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Midlands [PVE] BradleyGuards and custom maps?

Nothing in the name tells you the gather rate on Midlands [PVE] BradleyGuards and custom maps. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join Midlands [PVE] BradleyGuards and custom maps?

Enter client.connect 64.40.9.169:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/tQetw4M.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp100
Max players It has 100 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.