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Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published The Walking Dead |PVP|Zombies| 1/10 27 days ago Onlineright now
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The Walking Dead |PVP|Zombies| 1/10 27 days ago

Online 64.40.9.169:29015 checked 13m ago

moddedcarbon
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Vital stats

Players now 0/ 250 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,338top 69%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 10hThu 5 Nov, 19:00 UTCFW
35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include The Walking Dead |PVP|Zombies| 1/10 27 days ago?

You'll find The Walking Dead |PVP|Zombies| 1/10 27 days ago on the following Rust Pop Watch lists: Modded Rust servers, live and Rust zombie servers, by the numbers. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on The Walking Dead |PVP|Zombies| 1/10 27 days ago mean?

For the server browser, The Walking Dead |PVP|Zombies| 1/10 27 days ago lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp250 (Max players): It has 250 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does The Walking Dead |PVP|Zombies| 1/10 27 days ago rank against other Rust servers?

A seven-day player-hours placing of #15,338 puts The Walking Dead |PVP|Zombies| 1/10 27 days ago in the top 69% of all ranked servers.

How many players are on The Walking Dead |PVP|Zombies| 1/10 27 days ago right now?

0 players are on The Walking Dead |PVP|Zombies| 1/10 27 days ago at the moment, out of 250 slots. The seven-day average sits at 0 players.

Server facts

Is The Walking Dead |PVP|Zombies| 1/10 27 days ago online, and how reliable is it?

The Walking Dead |PVP|Zombies| 1/10 27 days ago is live at the moment. The uptime figure suggests it restarted roughly 7 days 9 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.

Does The Walking Dead |PVP|Zombies| 1/10 27 days ago run smoothly?

The 48-hour average was 30 server fps, with a low of 30. At its peak it held 116,463 entities: buildings, deployables and all the rest. Memory use peaked at 5,303 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is The Walking Dead |PVP|Zombies| 1/10 27 days ago located?

No region is published by The Walking Dead |PVP|Zombies| 1/10 27 days ago. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 64.40.9.169:29015.

Which Rust version is The Walking Dead |PVP|Zombies| 1/10 27 days ago on?

On Linux, The Walking Dead |PVP|Zombies| 1/10 27 days ago runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on The Walking Dead |PVP|Zombies| 1/10 27 days ago when wipe day comes around?

Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 0 hours in.

What is the wipe schedule on The Walking Dead |PVP|Zombies| 1/10 27 days ago?

Once a month is the whole wipe story for The Walking Dead |PVP|Zombies| 1/10 27 days ago, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 27 days 13 hours.

Map and rules

Which map does The Walking Dead |PVP|Zombies| 1/10 27 days ago run?

The procedural map on The Walking Dead |PVP|Zombies| 1/10 27 days ago measures 4,500 and comes from the game with seed 1322589112. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on The Walking Dead |PVP|Zombies| 1/10 27 days ago?

No gather rate appears in the name of The Walking Dead |PVP|Zombies| 1/10 27 days ago. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is on.

Join up

How do I join The Walking Dead |PVP|Zombies| 1/10 27 days ago?

Enter client.connect 64.40.9.169:29015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp250
Max players It has 250 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.