ETD#RUST-Preview | TEST SERVER
Online 65.108.196.248:28021 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:50 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ETD#RUST-Preview | TEST SERVER?
These are the Rust Pop Watch lists that include ETD#RUST-Preview | TEST SERVER: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on ETD#RUST-Preview | TEST SERVER mean?
For the server browser, ETD#RUST-Preview | TEST SERVER lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does ETD#RUST-Preview | TEST SERVER rank against other Rust servers?
A seven-day player-hours placing of #10,112 puts ETD#RUST-Preview | TEST SERVER in the top 45% of all ranked servers.
How many players are on ETD#RUST-Preview | TEST SERVER right now?
ETD#RUST-Preview | TEST SERVER is holding 0 players, with 5 slots in total. Peak for the week was 1, against an average of 0 players. Look at 15:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
About the server
Is ETD#RUST-Preview | TEST SERVER online, and how reliable is it?
As of now, ETD#RUST-Preview | TEST SERVER is online. About 18 hours ago is when it last restarted, judging by its uptime. Over the last 1 full day it was up 100% of the time, 24 of 24 hours. It came to Rust Pop Watch's attention on 26 October 2026.
Does ETD#RUST-Preview | TEST SERVER run smoothly?
The 48-hour average was 30 server fps, with a low of 30. At its peak it held 3,297 entities: buildings, deployables and all the rest. Memory use peaked at 1,183 MB. Players feel lag when fps drops and the entity count climbs.
Where is ETD#RUST-Preview | TEST SERVER located?
No region is published by ETD#RUST-Preview | TEST SERVER. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 65.108.196.248:28021.
Which Rust version is ETD#RUST-Preview | TEST SERVER on?
On Linux, ETD#RUST-Preview | TEST SERVER runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on ETD#RUST-Preview | TEST SERVER?
Too few wipes are on record for ETD#RUST-Preview | TEST SERVER to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 29 hours is when the present world was made.
The rules
Which map does ETD#RUST-Preview | TEST SERVER run?
A procedural map of 1,000 with seed 20261026 is what ETD#RUST-Preview | TEST SERVER runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map. Custom Map is how the map name reads.
What are the rules and settings on ETD#RUST-Preview | TEST SERVER?
The name of ETD#RUST-Preview | TEST SERVER says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join ETD#RUST-Preview | TEST SERVER?
Enter client.connect 65.108.196.248:28021 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://store.enjoythedifference.net/etd-rust.