LoA TestServer
Offline 65.108.8.8:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:36 UTC2d ago | 0 | – | running | 0 |
| Sat 3 Oct, 20:29 UTC25d ago | 1 | halved by day 1 | 22.6 days | 0 |
| Tue 29 Sep, 17:24 UTC29d ago | 2 | halved by day 1 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include LoA TestServer?
These are the Rust Pop Watch lists that include LoA TestServer: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on LoA TestServer mean?
For the server browser, LoA TestServer lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): It has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does LoA TestServer rank against other Rust servers?
Player hours over the last week rank LoA TestServer at #15,351, within the top 69% of ranked servers.
How many players are on LoA TestServer right now?
The last sighting of LoA TestServer was 2 days 19 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
About the server
Is LoA TestServer online, and how reliable is it?
The server LoA TestServer is not online now; 2 days 19 hours have passed since it was last seen. It was up 42% of the time over the last 7 full days, 70 of 168 hours in total. The first time Rust Pop Watch saw it was 29 September 2026.
Where is LoA TestServer located?
No region is published by LoA TestServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 65.108.8.8:28015.
Which Rust version is LoA TestServer on?
Rust network protocol 2635 and build 168909 is the version LoA TestServer runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on LoA TestServer when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. If it did not hold, half the peak was gone by day 1.
What is the wipe schedule on LoA TestServer?
No next wipe can be predicted for LoA TestServer: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 2 days 19 hours is when the present world was made.
The rules
Which map does LoA TestServer run?
LoA TestServer uses a procedural map, which the game generates.
What are the rules and settings on LoA TestServer?
Nothing in the name tells you the gather rate on LoA TestServer. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join LoA TestServer?
Enter client.connect 65.108.8.8:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.