Test Server
Online 65.109.111.251:30115 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 14:29 UTC1h ago | – | – | – | 0 |
| Thu 29 Oct, 13:40 UTC2h ago | – | – | – | 0 |
| Thu 29 Oct, 11:44 UTC4h ago | – | – | – | 0 |
| Thu 29 Oct, 11:23 UTC4h ago | – | – | – | 0 |
| Thu 29 Oct, 10:17 UTC5h ago | – | – | – | 0 |
| Tue 27 Oct, 12:00 UTC2d ago | – | – | – | 0 |
| Tue 27 Oct, 10:39 UTC2d ago | – | – | – | 0 |
| Tue 27 Oct, 10:17 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 11:46 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 11:09 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 20:55 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 18:41 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 11:21 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 11:43 UTC8d ago | – | – | – | 0 |
| Wed 21 Oct, 10:41 UTC8d ago | – | – | – | 0 |
| Tue 20 Oct, 23:49 UTC8d ago | – | – | – | 0 |
| Tue 20 Oct, 10:35 UTC9d ago | – | – | – | 0 |
| Mon 19 Oct, 11:06 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 20:28 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 16:11 UTC10d ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test Server?
These Rust Pop Watch lists include Test Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Test Server mean?
These are the tags Test Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Test Server rank against other Rust servers?
The last seven days of player hours place Test Server at #7,324, in the top 33% of all ranked servers.
How many players are on Test Server right now?
The current tally at Test Server: 0 players across 20 slots. Peak for the week was 3, against an average of 0 players. Look at 13:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.
About the server
Is Test Server online, and how reliable is it?
Right now, Test Server is up and running. About 21 minutes ago is when it last restarted, judging by its uptime. It was up 92% of the time over the last 7 full days, 155 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Does Test Server run smoothly?
The 48-hour average was 30 server fps, with a low of 30. At its peak it held 22,119 entities: buildings, deployables and all the rest. Memory use peaked at 1,765 MB. Players feel lag when fps drops and the entity count climbs.
Where is Test Server located?
No region is published by Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 65.109.111.251:30115.
Which Rust version is Test Server on?
Rust network protocol 2635 and build 168909 is the version Test Server runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Test Server?
No wipe schedule exists for Test Server: it swaps in a fresh world every few hours, and those resets are not wipes.
The rules
Which map does Test Server run?
The procedural map on Test Server measures 4,000 and comes from the game with seed 1337. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.
What are the rules and settings on Test Server?
No gather rate appears in the name of Test Server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. It labels itself vanilla, with this meaning: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Test Server?
Enter client.connect 65.109.111.251:30115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.