4Netplayers Rust Server
Online 65.109.20.244:40100 checked 5m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 03:29 UTC23d ago | 0 | – | running | 0 |
| Mon 28 Sep, 13:50 UTC30d ago | 2 | halved by day 3 | 7.6 days | 0 |
| Sat 19 Sep, 18:29 UTC39d ago | 1 | halved by day 1 | 8.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server?
You'll find 4Netplayers Rust Server on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server mean?
For the server browser, 4Netplayers Rust Server lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp16 (Max players): There are 16 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does 4Netplayers Rust Server rank against other Rust servers?
The last seven days of player hours place 4Netplayers Rust Server at #9,674, in the top 43% of all ranked servers.
How many players are on 4Netplayers Rust Server right now?
4Netplayers Rust Server is holding 0 players, with 16 slots in total. Peak for the week was 2, against an average of 0 players. Over the last 48 hours, the fullest hour was 19:00 UTC, averaging 2 players.
About the server
Is 4Netplayers Rust Server online, and how reliable is it?
4Netplayers Rust Server is live at the moment. Based on the uptime it reports, the last restart was about 30 hours ago. It was up 17% of the time over the last 7 full days, 29 of 168 hours in total. The first time Rust Pop Watch saw it was 19 September 2026.
Does 4Netplayers Rust Server run smoothly?
Its server fps over the last 48 hours averaged 30, with 30 as the lowest. At its peak it held 92,422 entities: buildings, deployables and all the rest. Up to 2,763 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is 4Netplayers Rust Server located?
No region is published by 4Netplayers Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 65.109.20.244:40100.
Which Rust version is 4Netplayers Rust Server on?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on 4Netplayers Rust Server when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. In the wipes that didn't hold, the crowd sank below half by day 2.
What is the wipe schedule on 4Netplayers Rust Server?
There is no next wipe to predict on 4Netplayers Rust Server, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 9 hours.
The rules
Which map does 4Netplayers Rust Server run?
A procedural map of 3,950 with seed 796949041 is what 4Netplayers Rust Server runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join 4Netplayers Rust Server?
The console method: start Rust, press F1, and type client.connect 65.109.20.244:40100. Launch Rust on this page is another way, opening Rust via Steam and connecting.