Live 34,171 players 11,614 servers online 69 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Local PVE Staging Off dutyoffline
Celebrity profile

Local PVE Staging

Offline 65.18.215.85:28025 checked 27d ago

moddedoxide
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#16,330top 69%
Region–no continent published · group 8, the default
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Local PVE Staging?

These are the Rust Pop Watch lists that include Local PVE Staging: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Local PVE Staging mean?

For the server browser, Local PVE Staging lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166461 (Build): Game build: 166461; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Local PVE Staging rank against other Rust servers?

A seven-day player-hours placing of #16,330 puts Local PVE Staging in the top 69% of all ranked servers.

How many players are on Local PVE Staging right now?

Local PVE Staging went quiet 27 days 14 hours ago and is offline at the moment.

Server facts

Is Local PVE Staging online, and how reliable is it?

Down at the moment: Local PVE Staging was last seen 27 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 30 September 2026.

Where is Local PVE Staging located?

No region is published by Local PVE Staging. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 65.18.215.85:28025.

Which Rust version is Local PVE Staging on?

Rust network protocol 2634 and build 166461 is the version Local PVE Staging runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What is the wipe schedule on Local PVE Staging?

Too few wipes are on record for Local PVE Staging to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 28 days 17 hours is when the present world was made.

The rules

Which map does Local PVE Staging run?

A procedural map is what Local PVE Staging runs, generated by the game.

What are the rules and settings on Local PVE Staging?

Nothing in the name tells you the gather rate on Local PVE Staging. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

How to join

How do I join Local PVE Staging?

Enter client.connect 65.18.215.85:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166461,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs166461
Build Game build: 166461.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.