Live 102,404 players 11,908 servers online 409 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published TheGamingTime Onlineright now
Celebrity profile

TheGamingTime

Online 65.21.133.139:28015 checked 11m ago

vanillamoddedoxide
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Vital stats

Players now 0/ 150 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#12,906top 58%
Region–no continent published · group 8, the default
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 19:50 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include TheGamingTime?

These Rust Pop Watch lists include TheGamingTime: Modded Rust servers, live. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on TheGamingTime mean?

These are the tags TheGamingTime publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does TheGamingTime rank against other Rust servers?

A seven-day player-hours placing of #12,906 puts TheGamingTime in the top 58% of all ranked servers.

How many players are on TheGamingTime right now?

0 players are on TheGamingTime at the moment, out of 150 slots. Peak for the week was 1, against an average of 0 players. The busiest stretch of the last 48 hours came at 06:00 UTC, averaging 1 players.

About the server

Is TheGamingTime online, and how reliable is it?

As of now, TheGamingTime is online. About 11 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Does TheGamingTime run smoothly?

The 48-hour average was 50 server fps, with a low of 46. Entities reached a maximum of 118,037: buildings, deployables and everything else. Up to 4,210 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is TheGamingTime located?

No region is published by TheGamingTime. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 65.21.133.139:28015.

Which Rust version is TheGamingTime on?

Rust network protocol 2635 and build 168909 is the version TheGamingTime runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on TheGamingTime when wipe day comes around?

Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on TheGamingTime?

TheGamingTime's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 17 days 22 hours is when the present world was made.

Rules and settings

Which map does TheGamingTime run?

A procedural map of 4,500 with seed 1 is what TheGamingTime runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on TheGamingTime?

The name of TheGamingTime says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Vanilla is what it calls itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.

Join up

How do I join TheGamingTime?

The console method: start Rust, press F1, and type client.connect 65.21.133.139:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp150
Max players Slots: 150.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.