336 | Test Server Randomly Online Do Not Join
Online 66.110.242.212:31000 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 18:43 UTC8h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include 336 | Test Server Randomly Online Do Not Join?
You'll find 336 | Test Server Randomly Online Do Not Join on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on 336 | Test Server Randomly Online Do Not Join mean?
These are the tags 336 | Test Server Randomly Online Do Not Join publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does 336 | Test Server Randomly Online Do Not Join rank against other Rust servers?
A seven-day player-hours placing of #10,300 puts 336 | Test Server Randomly Online Do Not Join in the top 46% of all ranked servers.
How many players are on 336 | Test Server Randomly Online Do Not Join right now?
The current tally at 336 | Test Server Randomly Online Do Not Join: 0 players across 100 slots. Peak for the week was 2, against an average of 0 players. Over the last 48 hours, the fullest hour was 01:00 UTC, averaging 1 players.
Server details
Is 336 | Test Server Randomly Online Do Not Join online, and how reliable is it?
As of now, 336 | Test Server Randomly Online Do Not Join is online. The uptime figure suggests it restarted roughly 6 hours ago. It was up 19% of the time over the last 2 full days, 9 of 48 hours in total. Rust Pop Watch's first record of it is 27 October 2026.
Does 336 | Test Server Randomly Online Do Not Join run smoothly?
The 48-hour average was 121 server fps, with a low of 98. At its peak it held 118,057 entities: buildings, deployables and all the rest. The highest memory usage was 4,236 MB. Players feel lag when fps drops and the entity count climbs.
Where is 336 | Test Server Randomly Online Do Not Join located?
There is no region from 336 | Test Server Randomly Online Do Not Join. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 66.110.242.212:31000.
Which Rust version is 336 | Test Server Randomly Online Do Not Join on?
On Windows, 336 | Test Server Randomly Online Do Not Join runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on 336 | Test Server Randomly Online Do Not Join?
336 | Test Server Randomly Online Do Not Join's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 8 hours.
Rules and settings
Which map does 336 | Test Server Randomly Online Do Not Join run?
Generated by the game with seed 1766321803, the map on 336 | Test Server Randomly Online Do Not Join is procedural and 4,250 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on 336 | Test Server Randomly Online Do Not Join?
No gather rate appears in the name of 336 | Test Server Randomly Online Do Not Join. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join 336 | Test Server Randomly Online Do Not Join?
The console method: start Rust, press F1, and type client.connect 66.110.242.212:31000. Launch Rust on this page is another way, opening Rust via Steam and connecting.