kchon2cuba
Offline 66.121.250.200:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include kchon2cuba?
You'll find kchon2cuba on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on kchon2cuba mean?
The game's server browser picks up these tags from kchon2cuba: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does kchon2cuba rank against other Rust servers?
A seven-day player-hours placing of #10,257 puts kchon2cuba in the top 46% of all ranked servers.
How many players are on kchon2cuba right now?
Offline now, kchon2cuba was last spotted 6 days 9 hours ago. Averaging 1 players across seven days, it topped out at 1.
About the server
Is kchon2cuba online, and how reliable is it?
Down at the moment: kchon2cuba was last seen 6 days 9 hours ago. Out of 168 hours in the last 7 full days, it was online for 4, a 2% uptime. Rust Pop Watch's first record of it is 16 October 2026.
Where is kchon2cuba located?
No region is published by kchon2cuba. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 66.121.250.200:28015.
Which Rust version is kchon2cuba on?
Rust network protocol 2635 and build 167781 is the version kchon2cuba runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on kchon2cuba?
kchon2cuba's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 12 days 16 hours is when the present world was made.
The rules
Which map does kchon2cuba run?
kchon2cuba uses a procedural map, which the game generates.
What are the rules and settings on kchon2cuba?
The name of kchon2cuba says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join kchon2cuba?
The console method: start Rust, press F1, and type client.connect 66.121.250.200:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.