Rustic Ruins [Temp] Test Serve
Offline 66.165.249.10:28215 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Rustic Ruins [Temp] Test Serve?
These Rust Pop Watch lists include Rustic Ruins [Temp] Test Serve: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded.
What do the server tags on Rustic Ruins [Temp] Test Serve mean?
These are the tags Rustic Ruins [Temp] Test Serve publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It has 100 slots; v2515 (Protocol): You need the same game version to get in: protocol 2515; cs90920 (Build): Game build: 90920; ptrak (Networking): The network layer is RakNet, which is the game's standard; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; hc1579f8a (Custom tag): The owner or a plugin added this tag, which isn't standard Rust; stok (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Rustic Ruins [Temp] Test Serve rank against other Rust servers?
Player hours over the last week rank Rustic Ruins [Temp] Test Serve at #15,269, within the top 69% of ranked servers.
How many players are on Rustic Ruins [Temp] Test Serve right now?
The last sighting of Rustic Ruins [Temp] Test Serve was 42 hours ago, and it is offline now. It has averaged 0 players over the last seven days.
Server facts
Is Rustic Ruins [Temp] Test Serve online, and how reliable is it?
Down at the moment: Rustic Ruins [Temp] Test Serve was last seen 42 hours ago. About 13 days 19 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 129, a 77% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Does Rustic Ruins [Temp] Test Serve run smoothly?
Its server fps over the last 48 hours averaged 28, with 27 as the lowest. At its peak it held 206,035 entities: buildings, deployables and all the rest. The highest memory usage was 9,547 MB. Players feel lag when fps drops and the entity count climbs.
Where is Rustic Ruins [Temp] Test Serve located?
No region is published by Rustic Ruins [Temp] Test Serve. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 66.165.249.10:28215.
Which Rust version is Rustic Ruins [Temp] Test Serve on?
Rust network protocol 2515 and build 90920 is the version Rustic Ruins [Temp] Test Serve runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Rustic Ruins [Temp] Test Serve?
Too few wipes are on record for Rustic Ruins [Temp] Test Serve to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 769 days 7 hours is when the present world was made.
Rules and settings
Which map does Rustic Ruins [Temp] Test Serve run?
Generated by the game with seed 235214983, the map on Rustic Ruins [Temp] Test Serve is procedural and 4,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Rustic Ruins [Temp] Test Serve?
Nothing in the name tells you the gather rate on Rustic Ruins [Temp] Test Serve. The group limit goes unpublished. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The VAC anti-cheat from Valve is on.
How to join
How do I join Rustic Ruins [Temp] Test Serve?
Enter client.connect 66.165.249.10:28215 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://rustic-ruins.tebex.io.