DoNotJoin, NotForYou
Offline 66.41.108.23:28044 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW27d ago | 1 | – | running | 0 |
| Tue 15 Sep, 17:46 UTC43d ago | 2 | halved by day 6 | 16 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include DoNotJoin, NotForYou?
You'll find DoNotJoin, NotForYou on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on DoNotJoin, NotForYou mean?
These are the tags DoNotJoin, NotForYou publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does DoNotJoin, NotForYou rank against other Rust servers?
A seven-day player-hours placing of #15,812 puts DoNotJoin, NotForYou in the top 72% of all ranked servers.
How many players are on DoNotJoin, NotForYou right now?
Offline now, DoNotJoin, NotForYou was last spotted 18 days 23 hours ago.
About the server
Is DoNotJoin, NotForYou online, and how reliable is it?
The server DoNotJoin, NotForYou is not online now; 18 days 23 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Where is DoNotJoin, NotForYou located?
There is no region from DoNotJoin, NotForYou. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 66.41.108.23:28044.
Which Rust version is DoNotJoin, NotForYou on?
Rust network protocol 2634 and build 166652 is the version DoNotJoin, NotForYou runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on DoNotJoin, NotForYou when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 5 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 6 whenever it did not hold.
What is the wipe schedule on DoNotJoin, NotForYou?
Too few wipes are on record for DoNotJoin, NotForYou to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 27 days 1 hours is when the present world was made.
The rules
Which map does DoNotJoin, NotForYou run?
The procedural map on DoNotJoin, NotForYou measures 3,200 and comes from the game with seed 694120. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on DoNotJoin, NotForYou?
Nothing in the name tells you the gather rate on DoNotJoin, NotForYou. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join DoNotJoin, NotForYou?
Enter client.connect 66.41.108.23:28044 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.