ScoobyD's Playground
Online NA 66.51.96.72:28060 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 01:44 UTC, in 5d 1h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 01:44 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ScoobyD's Playground?
These Rust Pop Watch lists include ScoobyD's Playground: Modded Rust servers, live and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on ScoobyD's Playground mean?
The game's server browser picks up these tags from ScoobyD's Playground: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): It wipes on a two-week cycle; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins; NA (North America): Its place in the server browser is under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does ScoobyD's Playground rank against other Rust servers?
For the last seven days of player hours, ScoobyD's Playground sits at #13,658, inside the top 61% of ranked servers and at #1,424 in North America.
How many players are on ScoobyD's Playground right now?
ScoobyD's Playground is holding 0 players, with 50 slots in total. Averaging 0 players across seven days, it topped out at 1.
Server facts
Is ScoobyD's Playground online, and how reliable is it?
ScoobyD's Playground is live at the moment. The uptime figure suggests it restarted roughly 6 days 9 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does ScoobyD's Playground run smoothly?
The 48-hour average was 5 server fps, with a low of 5. Entities reached a maximum of 43,814: buildings, deployables and everything else. Memory use peaked at 2,870 MB. Players feel lag when fps drops and the entity count climbs.
Where is ScoobyD's Playground located?
ScoobyD's Playground uses its NA tag to list itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 66.51.96.72:28060.
Which Rust version is ScoobyD's Playground on?
Rust network protocol 2634 and build 167781 is the version ScoobyD's Playground runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on ScoobyD's Playground when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 40 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on ScoobyD's Playground?
Its tag sets the prediction, because ScoobyD's Playground's recorded wipes are too few to confirm the schedule. The next wipe is pencilled in for Tuesday 3 November at 01:44 UTC. Its current world has been live for 8 days 22 hours. Its tags set out a wipe schedule of one wipe every two weeks.
Rules and settings
Which map does ScoobyD's Playground run?
The procedural map on ScoobyD's Playground measures 3,000 and comes from the game with seed 315848369. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on ScoobyD's Playground?
The name of ScoobyD's Playground says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join ScoobyD's Playground?
The console method: start Rust, press F1, and type client.connect 66.51.96.72:28060. Launch Rust on this page is another way, opening Rust via Steam and connecting.
