Funne Duckdo
Online NA 66.51.96.75:28005 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Funne Duckdo?
These Rust Pop Watch lists include Funne Duckdo: Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Funne Duckdo mean?
These are the tags Funne Duckdo publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Funne Duckdo rank against other Rust servers?
For the last seven days of player hours, Funne Duckdo sits at #15,353, inside the top 69% of ranked servers and at #1,518 in North America.
How many players are on Funne Duckdo right now?
0 players are on Funne Duckdo at the moment, out of 50 slots. It has averaged 0 players over the last seven days.
About the server
Is Funne Duckdo online, and how reliable is it?
Funne Duckdo is live at the moment. Based on the uptime it reports, the last restart was about 18 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Does Funne Duckdo run smoothly?
Its server fps over the last 48 hours averaged 5, with 5 as the lowest. The world carried as many as 65,637 entities, including buildings and deployables. The highest memory usage was 2,179 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Funne Duckdo located?
Funne Duckdo uses its NA tag to list itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 66.51.96.75:28005.
Which Rust version is Funne Duckdo on?
On Linux, Funne Duckdo runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Funne Duckdo when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 6 hours in.
What is the wipe schedule on Funne Duckdo?
Wipes on Funne Duckdo come once a month, alongside the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 27 days 8 hours. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does Funne Duckdo run?
The procedural map on Funne Duckdo measures 3,500 and comes from the game with seed 471471404. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Funne Duckdo?
No gather rate appears in the name of Funne Duckdo. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Funne Duckdo?
Enter client.connect 66.51.96.75:28005 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.