FGG - Experiment 49
Online NA 66.51.98.57:28005 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:19 UTC27d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:46 UTC28d ago | 4 | – | 1.3 days | 1 |
| Sat 26 Sep, 08:36 UTC33d ago | 4 | halved by day 2 | 4.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include FGG - Experiment 49?
These are the Rust Pop Watch lists that include FGG - Experiment 49: Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on FGG - Experiment 49 mean?
For the server browser, FGG - Experiment 49 lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser lists it under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does FGG - Experiment 49 rank against other Rust servers?
FGG - Experiment 49 takes #15,289 on seven-day player hours, a top 69% spot overall and #1,499 across North America.
How many players are on FGG - Experiment 49 right now?
The current tally at FGG - Experiment 49: 0 players across 50 slots. Across the past week it drew an average of 0 players.
About the server
Is FGG - Experiment 49 online, and how reliable is it?
As of now, FGG - Experiment 49 is online. Based on the uptime it reports, the last restart was about 7 days 5 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 16 September 2026.
Does FGG - Experiment 49 run smoothly?
Its server fps over the last 48 hours averaged 5, with 5 as the lowest. At its peak it held 45,384 entities: buildings, deployables and all the rest. Memory use peaked at 2,335 MB. What players experience as lag comes from low fps and a rising entity count.
Where is FGG - Experiment 49 located?
FGG - Experiment 49 uses its NA tag to list itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 66.51.98.57:28005.
Which Rust version is FGG - Experiment 49 on?
Rust network protocol 2634 and build 167781 is the version FGG - Experiment 49 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on FGG - Experiment 49 when wipe day comes around?
Across its recent wipes, the busiest point averaged 3 players. The crowd on the latest wipe topped out 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 2.
What is the wipe schedule on FGG - Experiment 49?
Once a month is the whole wipe story for FGG - Experiment 49, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 13 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does FGG - Experiment 49 run?
The procedural map on FGG - Experiment 49 measures 3,000 and comes from the game with seed 1609848817. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on FGG - Experiment 49?
Nothing in the name tells you the gather rate on FGG - Experiment 49. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join FGG - Experiment 49?
Enter client.connect 66.51.98.57:28005 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
