ParadoxLabs
Offline 66.51.99.158:4301 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include ParadoxLabs?
These are the Rust Pop Watch lists that include ParadoxLabs: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ParadoxLabs mean?
The game's server browser picks up these tags from ParadoxLabs: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does ParadoxLabs rank against other Rust servers?
Player hours over the last week rank ParadoxLabs at #15,503, within the top – of ranked servers.
How many players are on ParadoxLabs right now?
Offline now, ParadoxLabs was last spotted 42 days 7 hours ago.
Server details
Is ParadoxLabs online, and how reliable is it?
ParadoxLabs shows as offline, last spotted 42 days 7 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 14 September 2026.
Where is ParadoxLabs located?
There is no region from ParadoxLabs. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 66.51.99.158:4301.
Which Rust version is ParadoxLabs on?
Rust network protocol 2633 and build 163794 is the version ParadoxLabs runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on ParadoxLabs?
ParadoxLabs's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 55 days 8 hours is when the present world was made.
Rules and settings
Which map does ParadoxLabs run?
A procedural map is what ParadoxLabs runs, generated by the game.
What are the rules and settings on ParadoxLabs?
The name of ParadoxLabs says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join ParadoxLabs?
The console method: start Rust, press F1, and type client.connect 66.51.99.158:4301. Launch Rust on this page is another way, opening Rust via Steam and connecting.