ParadoxLabs
Offline 66.51.99.158:4301 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:12 UTC25d ago | 0 | – | running | 0 |
| Wed 30 Sep, 01:03 UTC29d ago | 2 | halved by day 2 | 3.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include ParadoxLabs?
These are the Rust Pop Watch lists that include ParadoxLabs: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ParadoxLabs mean?
The game's server browser picks up these tags from ParadoxLabs: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does ParadoxLabs rank against other Rust servers?
Player hours over the last week rank ParadoxLabs at #15,351, within the top 69% of ranked servers.
How many players are on ParadoxLabs right now?
ParadoxLabs went quiet 4 days 6 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
Server details
Is ParadoxLabs online, and how reliable is it?
Down at the moment: ParadoxLabs was last seen 4 days 6 hours ago. It was up 43% of the time over the last 7 full days, 72 of 168 hours in total. Rust Pop Watch's first record of it is 16 September 2026.
Where is ParadoxLabs located?
No region is published by ParadoxLabs. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 66.51.99.158:4301.
Which Rust version is ParadoxLabs on?
On Linux, ParadoxLabs runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on ParadoxLabs when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours in. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. In the wipes that didn't hold, the crowd sank below half by day 2.
What is the wipe schedule on ParadoxLabs?
Too few wipes are on record for ParadoxLabs to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 25 days 22 hours is when the present world was made.
The rules
Which map does ParadoxLabs run?
The procedural map on ParadoxLabs measures 1,000 and comes from the game with seed 1337. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: Custom Map.
What are the rules and settings on ParadoxLabs?
Nothing in the name tells you the gather rate on ParadoxLabs. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join ParadoxLabs?
The console method: start Rust, press F1, and type client.connect 66.51.99.158:4301. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://paradoxlabs.dev.
