TEST SERVER #1
Offline 66.51.99.158:4600 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TEST SERVER #1?
These are the Rust Pop Watch lists that include TEST SERVER #1: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST SERVER #1 mean?
The game's server browser picks up these tags from TEST SERVER #1: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does TEST SERVER #1 rank against other Rust servers?
A seven-day player-hours placing of #15,121 puts TEST SERVER #1 in the top – of all ranked servers.
How many players are on TEST SERVER #1 right now?
Offline now, TEST SERVER #1 was last spotted 45 days 9 hours ago.
Server details
Is TEST SERVER #1 online, and how reliable is it?
The server TEST SERVER #1 is not online now; 45 days 9 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Where is TEST SERVER #1 located?
No region is published by TEST SERVER #1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 66.51.99.158:4600.
Which Rust version is TEST SERVER #1 on?
Rust network protocol 2633 and build 163794 is the version TEST SERVER #1 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on TEST SERVER #1?
Too few wipes are on record for TEST SERVER #1 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 55 days 9 hours.
The rules
Which map does TEST SERVER #1 run?
TEST SERVER #1 uses a procedural map, which the game generates.
What are the rules and settings on TEST SERVER #1?
No gather rate appears in the name of TEST SERVER #1. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join TEST SERVER #1?
The console method: start Rust, press F1, and type client.connect 66.51.99.158:4600. Launch Rust on this page is another way, opening Rust via Steam and connecting.