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Camera-shy: no banner published Good Times Custom Maps Server I (PVE-Build) Onlineright now
Celebrity profile · NA

Good Times Custom Maps Server I (PVE-Build)

Online NA 66.51.99.26:28015 checked 6m ago

monthly wipes moddedoxidepve
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average1peak 5
Rank#3,095top 14% · #512 in NA
RegionNANA · group 8, the default
Last wipe26d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

7
wipe-day peak
players, last three wipes

Coming wipes

8d 11hThu 5 Nov, 19:00 UTCFW
36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW26d ago 7 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Good Times Custom Maps Server I (PVE-Build)?

You'll find Good Times Custom Maps Server I (PVE-Build) on the following Rust Pop Watch lists: Modded Rust servers, live, Build and creative servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Good Times Custom Maps Server I (PVE-Build) mean?

The game's server browser picks up these tags from Good Times Custom Maps Server I (PVE-Build): gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^k (Build server): Design and practise your bases; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): Its place in the server browser is under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Good Times Custom Maps Server I (PVE-Build) rank against other Rust servers?

Good Times Custom Maps Server I (PVE-Build) takes #3,095 on seven-day player hours, a top 14% spot overall and #512 across North America.

How many players are on Good Times Custom Maps Server I (PVE-Build) right now?

0 players are on Good Times Custom Maps Server I (PVE-Build) at the moment, out of 50 slots. Peak for the week was 5, against an average of 1 players. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 2 players.

Server details

Is Good Times Custom Maps Server I (PVE-Build) online, and how reliable is it?

Good Times Custom Maps Server I (PVE-Build) is live at the moment. The uptime figure suggests it restarted roughly 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. The first time Rust Pop Watch saw it was 13 September 2026.

Does Good Times Custom Maps Server I (PVE-Build) run smoothly?

The 48-hour average was 57 server fps, with a low of 47. The world carried as many as 163,372 entities, including buildings and deployables. The highest memory usage was 4,800 MB. What players experience as lag comes from low fps and a rising entity count.

Where is Good Times Custom Maps Server I (PVE-Build) located?

Good Times Custom Maps Server I (PVE-Build) uses its NA tag to list itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 66.51.99.26:28015.

Which Rust version is Good Times Custom Maps Server I (PVE-Build) on?

Rust network protocol 2635 and build 168909 is the version Good Times Custom Maps Server I (PVE-Build) runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on Good Times Custom Maps Server I (PVE-Build) when wipe day comes around?

Across its recent wipes, the busiest point averaged 7 players. The latest wipe's crowd was busiest 4 hours after it began.

What is the wipe schedule on Good Times Custom Maps Server I (PVE-Build)?

Good Times Custom Maps Server I (PVE-Build) wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 26 days 13 hours. Its tags commit to wipes each month.

Rules and settings

Which map does Good Times Custom Maps Server I (PVE-Build) run?

The procedural map on Good Times Custom Maps Server I (PVE-Build) measures 4,000 and comes from the game with seed 1337. Matching size and seed produce the same map, so RustMaps can show it from this page. The map name, as written, is Custom Map.

What are the rules and settings on Good Times Custom Maps Server I (PVE-Build)?

No gather rate appears in the name of Good Times Custom Maps Server I (PVE-Build). Groups go up to 8 players, which is the default. build & creative is the game mode, no gathering, just sandbox building. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.

Getting in

How do I join Good Times Custom Maps Server I (PVE-Build)?

Enter client.connect 66.51.99.26:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://gt-cm.net/.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^k,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp50
Max players It has 50 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Wipe schedule

^m
Monthly Once a month it wipes, following Facepunch's force wipe.

Gameplay

^k
Build server Design and practise your bases.
^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.