dont join
Online NA 66.51.99.38:28025 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:32 UTC6d ago | 1 | – | running | 0 |
| Wed 21 Oct, 10:27 UTC7d ago | 1 | – | 1.4 days | 0 |
| Thu 1 Oct, 02:58 UTC27d ago | 2 | halved by day 1 | 20.3 days | 1 |
| Wed 30 Sep, 20:16 UTC28d ago | 2 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include dont join?
These are the Rust Pop Watch lists that include dont join: Modded Rust servers, live and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on dont join mean?
The game's server browser picks up these tags from dont join: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168912 (Build): The game build is 168912; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does dont join rank against other Rust servers?
For the last seven days of player hours, dont join sits at #15,021, inside the top 68% of ranked servers and at #1,489 in North America.
How many players are on dont join right now?
The current tally at dont join: 0 players across 50 slots. Averaging 0 players across seven days, it topped out at 1.
About the server
Is dont join online, and how reliable is it?
Right now, dont join is up and running. About 6 days ago is when it last restarted, judging by its uptime. It was up 98% of the time over the last 7 full days, 164 of 168 hours in total. It came to Rust Pop Watch's attention on 30 September 2026.
Does dont join run smoothly?
Average server fps for the last 48 hours was 5, and it never went below 5. Entities reached a maximum of 87,000: buildings, deployables and everything else. Memory use peaked at 3,561 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is dont join located?
In North America, dont join lists itself with its NA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 66.51.99.38:28025.
Which Rust version is dont join on?
Rust network protocol 2635 and build 168912 is the version dont join runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on dont join when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. In the wipes that didn't hold, the crowd sank below half by day 1.
What is the wipe schedule on dont join?
Wipes on dont join come once a month, alongside the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 6 days 2 hours. Its tags commit to wipes each month.
The rules
Which map does dont join run?
A procedural map of 4,020 with seed 1337 is what dont join runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map. On the map name: Custom Map.
What are the rules and settings on dont join?
No gather rate appears in the name of dont join. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join dont join?
The console method: start Rust, press F1, and type client.connect 66.51.99.38:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.
