Live 69,058 players 11,802 servers online 129 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published dont join Onlineright now
Celebrity profile · NA

dont join

Online NA 66.51.99.38:28025 checked 10m ago

monthly wipes moddedcarbon
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#15,021top 68% · #1489 in NA
RegionNANA · group 8, the default
Last wipe6d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

0246822:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

1.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 21hThu 5 Nov, 19:00 UTCFW
35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:32 UTC6d ago 1 – running 0
Wed 21 Oct, 10:27 UTC7d ago 1 – 1.4 days 0
Thu 1 Oct, 02:58 UTC27d ago 2 halved by day 1 20.3 days 1
Wed 30 Sep, 20:16 UTC28d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include dont join?

These are the Rust Pop Watch lists that include dont join: Modded Rust servers, live and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on dont join mean?

The game's server browser picks up these tags from dont join: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168912 (Build): The game build is 168912; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does dont join rank against other Rust servers?

For the last seven days of player hours, dont join sits at #15,021, inside the top 68% of ranked servers and at #1,489 in North America.

How many players are on dont join right now?

The current tally at dont join: 0 players across 50 slots. Averaging 0 players across seven days, it topped out at 1.

About the server

Is dont join online, and how reliable is it?

Right now, dont join is up and running. About 6 days ago is when it last restarted, judging by its uptime. It was up 98% of the time over the last 7 full days, 164 of 168 hours in total. It came to Rust Pop Watch's attention on 30 September 2026.

Does dont join run smoothly?

Average server fps for the last 48 hours was 5, and it never went below 5. Entities reached a maximum of 87,000: buildings, deployables and everything else. Memory use peaked at 3,561 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is dont join located?

In North America, dont join lists itself with its NA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 66.51.99.38:28025.

Which Rust version is dont join on?

Rust network protocol 2635 and build 168912 is the version dont join runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on dont join when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. In the wipes that didn't hold, the crowd sank below half by day 1.

What is the wipe schedule on dont join?

Wipes on dont join come once a month, alongside the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 6 days 2 hours. Its tags commit to wipes each month.

The rules

Which map does dont join run?

A procedural map of 4,020 with seed 1337 is what dont join runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map. On the map name: Custom Map.

What are the rules and settings on dont join?

No gather rate appears in the name of dont join. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.

Getting in

How do I join dont join?

The console method: start Rust, press F1, and type client.connect 66.51.99.38:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168912,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp50
Max players There are 50 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168912
Build The game build is 168912.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Wipe schedule

^m
Monthly Once a month it wipes, following Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.