Lonely's PVE Playground | [MARS]
Online NA 66.51.99.41:28030 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:13 UTC22h ago | – | – | running | 0 |
| Sat 3 Oct, 03:31 UTC24d ago | 1 | halved by day 3 | 23.9 days | 0 |
| Tue 29 Sep, 00:11 UTC29d ago | 2 | halved by day 3 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Lonely's PVE Playground | [MARS]?
These Rust Pop Watch lists include Lonely's PVE Playground | [MARS]: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on Lonely's PVE Playground | [MARS] mean?
These are the tags Lonely's PVE Playground | [MARS] publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: no PvP here; ^e (Minigames): This server runs minigames: arenas, Bedwars, parkour and others; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Lonely's PVE Playground | [MARS] rank against other Rust servers?
For the last seven days of player hours, Lonely's PVE Playground | [MARS] sits at #14,271, inside the top 64% of ranked servers and at #1,470 in North America.
How many players are on Lonely's PVE Playground | [MARS] right now?
0 players are on Lonely's PVE Playground | [MARS] at the moment, out of 50 slots. Averaging 0 players across seven days, it topped out at 2. Over the last 48 hours, the fullest hour was 02:00 UTC, averaging 0 players.
Server details
Is Lonely's PVE Playground | [MARS] online, and how reliable is it?
Lonely's PVE Playground | [MARS] is live at the moment. About 19 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. The first time Rust Pop Watch saw it was 28 September 2026.
Does Lonely's PVE Playground | [MARS] run smoothly?
The 48-hour average was 5 server fps, with a low of 5. The world carried as many as 2,341 entities, including buildings and deployables. Memory use peaked at 1,194 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Lonely's PVE Playground | [MARS] located?
With its NA tag, Lonely's PVE Playground | [MARS] lists itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 66.51.99.41:28030.
Which Rust version is Lonely's PVE Playground | [MARS] on?
Rust network protocol 2635 and build 168909 is the version Lonely's PVE Playground | [MARS] runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Lonely's PVE Playground | [MARS] when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. The crowd on the latest wipe topped out 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, half the peak was gone by day 3.
What is the wipe schedule on Lonely's PVE Playground | [MARS]?
Once a month is the whole wipe story for Lonely's PVE Playground | [MARS], tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 22 hours. The tags hold a monthly wipe schedule.
Map and rules
Which map does Lonely's PVE Playground | [MARS] run?
The procedural map on Lonely's PVE Playground | [MARS] measures 1,000 and comes from the game with seed 1337. RustMaps has it from this page, since identical size and seed give an identical map. On the map name: Custom Map.
What are the rules and settings on Lonely's PVE Playground | [MARS]?
The name of Lonely's PVE Playground | [MARS] says nothing about gather rate. Eight players per group: that is the game's default. It runs minigames & battle royale, battle royale, arenas, parkour and Bedwars. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Lonely's PVE Playground | [MARS]?
The console method: start Rust, press F1, and type client.connect 66.51.99.41:28030. Launch Rust on this page is another way, opening Rust via Steam and connecting.
