Reclaimed Lands
Online NA 66.51.99.4:28015 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:00 UTC, in 19h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:00 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Reclaimed Lands?
These are the Rust Pop Watch lists that include Reclaimed Lands: Modded Rust servers, live, Aim training servers, ranked by the crowd, Rust PvE servers, ranked by who's hot, The roleplay set, by the numbers and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on Reclaimed Lands mean?
For the server browser, Reclaimed Lands lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): There are 100 slots; ts5 (Group limit): Teams cap at 5 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes every fortnight; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): Its place in the server browser is under North America. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Reclaimed Lands rank against other Rust servers?
Reclaimed Lands takes #4,940 on seven-day player hours, a top 22% spot overall and #847 across North America.
How many players are on Reclaimed Lands right now?
Reclaimed Lands is holding 0 players, with 100 slots in total. Averaging 0 players across seven days, it topped out at 5. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 4 players.
About the server
Is Reclaimed Lands online, and how reliable is it?
Reclaimed Lands is live at the moment. The uptime figure suggests it restarted roughly 14 hours ago. The last 7 full days saw uptime of 96%, with 162 out of 168 hours online. The first time Rust Pop Watch saw it was 3 October 2026.
Does Reclaimed Lands run smoothly?
The 48-hour average was 30 server fps, with a low of 30. At its peak it held 107,131 entities: buildings, deployables and all the rest. Memory use peaked at 3,675 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Reclaimed Lands located?
With its NA tag, Reclaimed Lands lists itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 66.51.99.4:28015.
Which Rust version is Reclaimed Lands on?
On Linux, Reclaimed Lands runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Reclaimed Lands when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 8 hours in.
What is the wipe schedule on Reclaimed Lands?
The prediction follows its tag, since too few of Reclaimed Lands's wipes are on record to confirm the schedule. The next wipe is pencilled in for Thursday 29 October at 18:00 UTC. Its current world has been live for 13 days 4 hours. A wipe every two weeks is what its tags promise.
The rules
Which map does Reclaimed Lands run?
A procedural map of 4,000 with seed 676767 is what Reclaimed Lands runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Reclaimed Lands?
No gather rate appears in the name of Reclaimed Lands. Teams can reach 5 players. It runs roleplay, roleplay rules, towns and jobs. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Reclaimed Lands?
Enter client.connect 66.51.99.4:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://reclaimed-lands.paynow.store/.
