Pine Hosting - Slydrs World
Online NA 66.51.99.62:28000 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:33 UTC6d ago | 1 | – | running | 1 |
| Mon 5 Oct, 22:28 UTC23d ago | 1 | halved by day 3 | 17.9 days | 1 |
| Thu 1 Oct, 19:06 UTC FW28d ago | 1 | held half | 4.1 days | 1 |
| Tue 29 Sep, 17:36 UTC30d ago | 3 | halved by day 1 | 2.1 days | 1 |
| Fri 25 Sep, 17:21 UTC34d ago | 1 | held half | 4 days | 1 |
| Mon 21 Sep, 02:01 UTC38d ago | 1 | held half | 4.6 days | 1 |
| Sun 20 Sep, 01:36 UTC39d ago | 1 | – | 1 days | 0 |
| Sat 19 Sep, 01:06 UTC40d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Pine Hosting - Slydrs World?
These Rust Pop Watch lists include Pine Hosting - Slydrs World: Community servers, by the numbers and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What do the server tags on Pine Hosting - Slydrs World mean?
The game's server browser picks up these tags from Pine Hosting - Slydrs World: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; NA (North America): The server browser lists it under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Pine Hosting - Slydrs World rank against other Rust servers?
For the last seven days of player hours, Pine Hosting - Slydrs World sits at #7,402, inside the top 33% of ranked servers and at #1,122 in North America.
How many players are on Pine Hosting - Slydrs World right now?
The current tally at Pine Hosting - Slydrs World: 0 players across 50 slots. Averaging 0 players across seven days, it topped out at 1.
Server details
Is Pine Hosting - Slydrs World online, and how reliable is it?
As of now, Pine Hosting - Slydrs World is online. Based on the uptime it reports, the last restart was about 5 days 18 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does Pine Hosting - Slydrs World run smoothly?
The 48-hour average was 5 server fps, with a low of 5. At its peak it held 23,213 entities: buildings, deployables and all the rest. Up to 1,917 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is Pine Hosting - Slydrs World located?
Pine Hosting - Slydrs World uses its NA tag to list itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 66.51.99.62:28000.
Which Rust version is Pine Hosting - Slydrs World on?
Rust network protocol 2635 and build 168909 is the version Pine Hosting - Slydrs World runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Pine Hosting - Slydrs World when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 0 hours in. Above half the peak until the next wipe: that happened in 60% of its recent wipes. The crowd fell under half by day 2 whenever it did not hold.
What is the wipe schedule on Pine Hosting - Slydrs World?
The prediction follows its tag, since too few of Pine Hosting - Slydrs World's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 5 days 20 hours. A wipe every two weeks is what its tags promise.
Map and rules
Which map does Pine Hosting - Slydrs World run?
The procedural map on Pine Hosting - Slydrs World measures 2,300 and comes from the game with seed 1. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Pine Hosting - Slydrs World?
The name of Pine Hosting - Slydrs World says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join Pine Hosting - Slydrs World?
The console method: start Rust, press F1, and type client.connect 66.51.99.62:28000. Launch Rust on this page is another way, opening Rust via Steam and connecting.
