US | Ducks PVE Community Server
Online NA 66.51.99.66:28050 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW27d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include US | Ducks PVE Community Server?
These are the Rust Pop Watch lists that include US | Ducks PVE Community Server: Community servers, by the numbers, Rust PvE servers, ranked by who's hot, North America: who's hot right now and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on US | Ducks PVE Community Server mean?
For the server browser, US | Ducks PVE Community Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp25 (Max players): There are 25 slots; ts6 (Group limit): No team can exceed 6 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): This server uses Oxide (uMod) for plugins; NA (North America): Its place in the server browser is under North America. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does US | Ducks PVE Community Server rank against other Rust servers?
US | Ducks PVE Community Server takes #2,073 on seven-day player hours, a top 9% spot overall and #328 across North America.
How many players are on US | Ducks PVE Community Server right now?
US | Ducks PVE Community Server is holding 0 players, with 25 slots in total. Peak for the week was 9, against an average of 2 players. Look at 21:00 UTC: that was the busiest point of the last 48 hours, at 4 players on average.
About the server
Is US | Ducks PVE Community Server online, and how reliable is it?
Right now, US | Ducks PVE Community Server is up and running. About 19 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does US | Ducks PVE Community Server run smoothly?
The 48-hour average was 40 server fps, with a low of 10. The world carried as many as 129,526 entities, including buildings and deployables. Memory use peaked at 4,204 MB. Players feel lag when fps drops and the entity count climbs.
Where is US | Ducks PVE Community Server located?
With its NA tag, US | Ducks PVE Community Server lists itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 66.51.99.66:28050.
Which Rust version is US | Ducks PVE Community Server on?
On Linux, US | Ducks PVE Community Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on US | Ducks PVE Community Server when wipe day comes around?
Recent wipes averaged a peak of 9 players at their busiest. 30 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on US | Ducks PVE Community Server?
Wipes on US | Ducks PVE Community Server come once a month, alongside the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 27 days 13 hours. A wipe schedule of one wipe a month is published in its tags.
Map and rules
Which map does US | Ducks PVE Community Server run?
A procedural map of 4,500 with seed 1337 is what US | Ducks PVE Community Server runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map. The map name, as written, is Custom Map.
What are the rules and settings on US | Ducks PVE Community Server?
No gather rate appears in the name of US | Ducks PVE Community Server. A group holds at most 6 players. It runs pve, no fighting other players. The server browser lists it under Community. The plugin count is Oxide. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join US | Ducks PVE Community Server?
Enter client.connect 66.51.99.66:28050 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://discord.com/invite/7sctTtNb8N.
