Iron Haven Medieval
Online NA 66.51.99.71:28005 checked 2h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:00 UTC6h ago | – | – | running | 2 |
| Wed 28 Oct, 02:13 UTC16h ago | – | – | – | 0 |
| Thu 1 Oct, 17:07 UTC FW27d ago | 10 | halved by day 9 | 26.4 days | 6 |
| Thu 1 Oct, 08:14 UTC27d ago | 10 | – | 0.4 days | 3 |
| Wed 30 Sep, 21:31 UTC27d ago | 10 | – | 0.4 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Iron Haven Medieval?
These are the Rust Pop Watch lists that include Iron Haven Medieval: Modded Rust servers, live, Primitive Rust servers, watched live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on Iron Haven Medieval mean?
For the server browser, Iron Haven Medieval lists these tags: gmprimitive (Game mode): Bows, spears and melee only, with no guns: primitive; mp75 (Max players): It has 75 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: no PvP here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins; NA (North America): In the server browser it sits under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Iron Haven Medieval rank against other Rust servers?
Iron Haven Medieval takes #2,586 on seven-day player hours, a top 12% spot overall and #419 across North America.
How many players are on Iron Haven Medieval right now?
Iron Haven Medieval is holding 3 players, with 75 slots in total. Averaging 2 players across seven days, it topped out at 5. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 3 players.
Server facts
Is Iron Haven Medieval online, and how reliable is it?
Iron Haven Medieval is live at the moment. The uptime figure suggests it restarted roughly 2 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does Iron Haven Medieval run smoothly?
The 48-hour average was 37 server fps, with a low of 5. Entities reached a maximum of 207,494: buildings, deployables and everything else. The highest memory usage was 4,576 MB. Players feel lag when fps drops and the entity count climbs.
Where is Iron Haven Medieval located?
Iron Haven Medieval uses its NA tag to list itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 66.51.99.71:28005.
Which Rust version is Iron Haven Medieval on?
On Linux, Iron Haven Medieval runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Iron Haven Medieval when wipe day comes around?
Recent wipes averaged a peak of 10 players at their busiest. The latest wipe's crowd was busiest 9 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. If it did not hold, half the peak was gone by day 9.
What is the wipe schedule on Iron Haven Medieval?
Iron Haven Medieval wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 16 hours is when the present world was made. Its tags commit to wipes each month.
Rules and settings
Which map does Iron Haven Medieval run?
The procedural map on Iron Haven Medieval measures 3,200 and comes from the game with seed 1337. Look at it on RustMaps from this page: the same size and seed always make the same map. Custom Map is how the map name reads.
What are the rules and settings on Iron Haven Medieval?
Nothing in the name tells you the gather rate on Iron Haven Medieval. Eight players per group: that is the game's default. primitive is the game mode, bows, spears and melee, with no guns. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Iron Haven Medieval?
The console method: start Rust, press F1, and type client.connect 66.51.99.71:28005. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://discord.com/invite/h3mVNd4z3J.
