[US] Projekt Phoenix│PvE/PvP│Beta
Online NA 66.51.99.80:28010 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:12 UTC FW27d ago | 3 | – | running | 0 |
| Thu 1 Oct, 00:02 UTC28d ago | 3 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [US] Projekt Phoenix│PvE/PvP│Beta?
You'll find [US] Projekt Phoenix│PvE/PvP│Beta on the following Rust Pop Watch lists: Modded Rust servers, live and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [US] Projekt Phoenix│PvE/PvP│Beta mean?
For the server browser, [US] Projekt Phoenix│PvE/PvP│Beta lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): There are 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser lists it under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does [US] Projekt Phoenix│PvE/PvP│Beta rank against other Rust servers?
For the last seven days of player hours, [US] Projekt Phoenix│PvE/PvP│Beta sits at #15,335, inside the top 69% of ranked servers and at #1,509 in North America.
How many players are on [US] Projekt Phoenix│PvE/PvP│Beta right now?
0 players are on [US] Projekt Phoenix│PvE/PvP│Beta at the moment, out of 100 slots. It has averaged 0 players over the last seven days.
Server details
Is [US] Projekt Phoenix│PvE/PvP│Beta online, and how reliable is it?
Right now, [US] Projekt Phoenix│PvE/PvP│Beta is up and running. Based on the uptime it reports, the last restart was about 19 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does [US] Projekt Phoenix│PvE/PvP│Beta run smoothly?
Its server fps over the last 48 hours averaged 5, with 5 as the lowest. Entities reached a maximum of 146,993: buildings, deployables and everything else. The highest memory usage was 4,542 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [US] Projekt Phoenix│PvE/PvP│Beta located?
[US] Projekt Phoenix│PvE/PvP│Beta uses its NA tag to list itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 66.51.99.80:28010.
Which Rust version is [US] Projekt Phoenix│PvE/PvP│Beta on?
On Linux, [US] Projekt Phoenix│PvE/PvP│Beta runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on [US] Projekt Phoenix│PvE/PvP│Beta when wipe day comes around?
Recent wipes averaged a peak of 3 players at their busiest. 27 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on [US] Projekt Phoenix│PvE/PvP│Beta?
[US] Projekt Phoenix│PvE/PvP│Beta wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 27 days 14 hours. Its tags commit to wipes each month.
Map and rules
Which map does [US] Projekt Phoenix│PvE/PvP│Beta run?
The procedural map on [US] Projekt Phoenix│PvE/PvP│Beta measures 4,750 and comes from the game with seed 938220579. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [US] Projekt Phoenix│PvE/PvP│Beta?
Nothing in the name tells you the gather rate on [US] Projekt Phoenix│PvE/PvP│Beta. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join [US] Projekt Phoenix│PvE/PvP│Beta?
Enter client.connect 66.51.99.80:28010 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
