Live 40,778 players 11,636 servers online 90 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published PlotWorld Dev | Persistent Bases Off dutyoffline
Celebrity profile

PlotWorld Dev | Persistent Bases

Offline 66.70.181.82:28015 checked 44d ago

moddedcarbon
Get on the guest list

Vital stats

Players now 0/ 20 slots 0% full
7-day average0peak –
Rank#15,150no region published
Region–no continent published · group 8, the default
Last wipe66d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
No rank history yet.
The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include PlotWorld Dev | Persistent Bases?

These Rust Pop Watch lists include PlotWorld Dev | Persistent Bases: Modded Rust servers, live and Build and creative servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on PlotWorld Dev | Persistent Bases mean?

For the server browser, PlotWorld Dev | Persistent Bases lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp20 (Max players): It has 20 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2632 (Protocol): To join, your game must be on the same protocol version: 2632; cs161125 (Build): It's on game build 161125; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^k (Build server): Base-building practice and design; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does PlotWorld Dev | Persistent Bases rank against other Rust servers?

A seven-day player-hours placing of #15,150 puts PlotWorld Dev | Persistent Bases in the top – of all ranked servers.

How many players are on PlotWorld Dev | Persistent Bases right now?

Offline now, PlotWorld Dev | Persistent Bases was last spotted 44 days 4 hours ago.

About the server

Is PlotWorld Dev | Persistent Bases online, and how reliable is it?

Down at the moment: PlotWorld Dev | Persistent Bases was last seen 44 days 4 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Where is PlotWorld Dev | Persistent Bases located?

There is no region from PlotWorld Dev | Persistent Bases. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 66.70.181.82:28015.

Which Rust version is PlotWorld Dev | Persistent Bases on?

On Linux, PlotWorld Dev | Persistent Bases runs Rust network protocol 2632 and build 161125. Steam updates your game so it matches the protocol needed to join.

Wipe days

What is the wipe schedule on PlotWorld Dev | Persistent Bases?

PlotWorld Dev | Persistent Bases's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 66 days is when the present world was made.

Map and rules

What are the rules and settings on PlotWorld Dev | Persistent Bases?

No gather rate appears in the name of PlotWorld Dev | Persistent Bases. The group limit is 8 players, the game's default. minigames & battle royale is the game mode, parkour, battle royale, Bedwars and arenas. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join PlotWorld Dev | Persistent Bases?

The console method: start Rust, press F1, and type client.connect 66.70.181.82:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,^z,^y,^e,^k,gmrust,cs161125,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp20
Max players It has 20 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2632
Protocol To join, your game must be on the same protocol version: 2632.
cs161125
Build It's on game build 161125.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Gameplay

^e
Minigames Minigames here: arenas, Bedwars, parkour and more.
^k
Build server Base-building practice and design.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.