JUPITER HARDCORE
Offline 66.78.82.175:28025 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include JUPITER HARDCORE?
You'll find JUPITER HARDCORE on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on JUPITER HARDCORE mean?
For the server browser, JUPITER HARDCORE lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does JUPITER HARDCORE rank against other Rust servers?
Player hours over the last week rank JUPITER HARDCORE at #12,036, within the top 54% of ranked servers.
How many players are on JUPITER HARDCORE right now?
JUPITER HARDCORE went quiet 2 days 22 hours ago and is offline at the moment. Peak for the week was 1, against an average of 0 players.
Server facts
Is JUPITER HARDCORE online, and how reliable is it?
Down at the moment: JUPITER HARDCORE was last seen 2 days 22 hours ago. It was up 48% of the time over the last 5 full days, 57 of 120 hours in total. Rust Pop Watch's first record of it is 23 October 2026.
Where is JUPITER HARDCORE located?
There is no region from JUPITER HARDCORE. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 66.78.82.175:28025.
Which Rust version is JUPITER HARDCORE on?
Rust network protocol 2635 and build 168909 is the version JUPITER HARDCORE runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on JUPITER HARDCORE?
The record of JUPITER HARDCORE's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 5 days 23 hours.
The rules
Which map does JUPITER HARDCORE run?
JUPITER HARDCORE uses a procedural map, which the game generates.
What are the rules and settings on JUPITER HARDCORE?
The name of JUPITER HARDCORE says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join JUPITER HARDCORE?
The console method: start Rust, press F1, and type client.connect 66.78.82.175:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.