Local Rust Development Server
Offline 66.97.100.191:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 05:06 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Local Rust Development Server?
You'll find Local Rust Development Server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local Rust Development Server mean?
For the server browser, Local Rust Development Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Local Rust Development Server rank against other Rust servers?
Player hours over the last week rank Local Rust Development Server at #15,090, within the top 70% of ranked servers.
How many players are on Local Rust Development Server right now?
Offline now, Local Rust Development Server was last spotted 12 days 11 hours ago.
Server details
Is Local Rust Development Server online, and how reliable is it?
Local Rust Development Server shows as offline, last spotted 12 days 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 16 October 2026.
Where is Local Rust Development Server located?
There is no region from Local Rust Development Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 66.97.100.191:28015.
Which Rust version is Local Rust Development Server on?
On Windows, Local Rust Development Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on Local Rust Development Server when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on Local Rust Development Server?
The record of Local Rust Development Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 12 days 23 hours is when the present world was made.
Rules and settings
Which map does Local Rust Development Server run?
Local Rust Development Server uses a procedural map, which the game generates.
What are the rules and settings on Local Rust Development Server?
The name of Local Rust Development Server says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Local Rust Development Server?
The console method: start Rust, press F1, and type client.connect 66.97.100.191:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.