Creative / Build
Offline 67.149.25.41:28015 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Creative / Build?
These Rust Pop Watch lists include Creative / Build: Build and creative servers, live, Community servers, by the numbers and Rust creative servers, watched. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Creative / Build mean?
For the server browser, Creative / Build lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Creative / Build rank against other Rust servers?
Player hours over the last week rank Creative / Build at #13,551, within the top 61% of ranked servers.
How many players are on Creative / Build right now?
Offline now, Creative / Build was last spotted 20 days ago.
Server details
Is Creative / Build online, and how reliable is it?
Creative / Build shows as offline, last spotted 20 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 9 October 2026.
Where is Creative / Build located?
There is no region from Creative / Build. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 67.149.25.41:28015.
Which Rust version is Creative / Build on?
On Windows, Creative / Build runs Rust network protocol 2634 and build 167398. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Creative / Build?
Too few wipes are on record for Creative / Build to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 1 hours.
Map and rules
Which map does Creative / Build run?
Creative / Build uses a procedural map, which the game generates.
What are the rules and settings on Creative / Build?
The name of Creative / Build says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Creative / Build?
Enter client.connect 67.149.25.41:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.