The Coop - Development and Testing
Offline 67.187.8.198:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include The Coop - Development and Testing?
These Rust Pop Watch lists include The Coop - Development and Testing: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on The Coop - Development and Testing mean?
For the server browser, The Coop - Development and Testing lists these tags: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does The Coop - Development and Testing rank against other Rust servers?
A seven-day player-hours placing of #9,532 puts The Coop - Development and Testing in the top 43% of all ranked servers.
How many players are on The Coop - Development and Testing right now?
Offline now, The Coop - Development and Testing was last spotted 4 days 1 hours ago. Peak for the week was 1, against an average of 0 players.
About the server
Is The Coop - Development and Testing online, and how reliable is it?
The Coop - Development and Testing shows as offline, last spotted 4 days 1 hours ago. Out of 168 hours in the last 7 full days, it was online for 60, a 36% uptime. The first time Rust Pop Watch saw it was 13 October 2026.
Where is The Coop - Development and Testing located?
There is no region from The Coop - Development and Testing. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 67.187.8.198:28015.
Which Rust version is The Coop - Development and Testing on?
Rust network protocol 2634 and build 167781 is the version The Coop - Development and Testing runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on The Coop - Development and Testing?
The Coop - Development and Testing's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 14 days.
The rules
Which map does The Coop - Development and Testing run?
A procedural map is what The Coop - Development and Testing runs, generated by the game.
What are the rules and settings on The Coop - Development and Testing?
No gather rate appears in the name of The Coop - Development and Testing. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join The Coop - Development and Testing?
The console method: start Rust, press F1, and type client.connect 67.187.8.198:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.