Live 37,278 players 11,624 servers online 101 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published TurtleTown Off dutyoffline
Celebrity profile

TurtleTown

Offline 68.102.214.53:28015 checked 2d ago

moddedoxide
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Vital stats

Players now 0/ 20 slots 0% full
7-day average0peak –
Rank#15,419top 69%
Region–no continent published · group 8, the default
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include TurtleTown?

These Rust Pop Watch lists include TurtleTown: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on TurtleTown mean?

These are the tags TurtleTown publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does TurtleTown rank against other Rust servers?

Player hours over the last week rank TurtleTown at #15,419, within the top 69% of ranked servers.

How many players are on TurtleTown right now?

Offline now, TurtleTown was last spotted 2 days 23 hours ago. It has averaged 0 players over the last seven days.

Server facts

Is TurtleTown online, and how reliable is it?

Down at the moment: TurtleTown was last seen 2 days 23 hours ago. The last 7 full days saw uptime of 62%, with 104 out of 168 hours online. It came to Rust Pop Watch's attention on 6 October 2026.

Where is TurtleTown located?

No region is published by TurtleTown. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 68.102.214.53:28015.

Which Rust version is TurtleTown on?

On Windows, TurtleTown runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What is the wipe schedule on TurtleTown?

TurtleTown's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 21 days 23 hours is when the present world was made.

The rules

Which map does TurtleTown run?

A procedural map of 4,500 with seed 263788365 is what TurtleTown runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on TurtleTown?

The name of TurtleTown says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.

Join up

How do I join TurtleTown?

The console method: start Rust, press F1, and type client.connect 68.102.214.53:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players Slots: 20.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.