TurtleTown
Offline 68.102.214.53:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TurtleTown?
These Rust Pop Watch lists include TurtleTown: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TurtleTown mean?
These are the tags TurtleTown publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does TurtleTown rank against other Rust servers?
Player hours over the last week rank TurtleTown at #15,419, within the top 69% of ranked servers.
How many players are on TurtleTown right now?
Offline now, TurtleTown was last spotted 2 days 23 hours ago. It has averaged 0 players over the last seven days.
Server facts
Is TurtleTown online, and how reliable is it?
Down at the moment: TurtleTown was last seen 2 days 23 hours ago. The last 7 full days saw uptime of 62%, with 104 out of 168 hours online. It came to Rust Pop Watch's attention on 6 October 2026.
Where is TurtleTown located?
No region is published by TurtleTown. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 68.102.214.53:28015.
Which Rust version is TurtleTown on?
On Windows, TurtleTown runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on TurtleTown?
TurtleTown's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 21 days 23 hours is when the present world was made.
The rules
Which map does TurtleTown run?
A procedural map of 4,500 with seed 263788365 is what TurtleTown runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on TurtleTown?
The name of TurtleTown says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join TurtleTown?
The console method: start Rust, press F1, and type client.connect 68.102.214.53:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.