Cr4SH
Offline 68.33.204.127:28015 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Cr4SH?
These Rust Pop Watch lists include Cr4SH: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Cr4SH mean?
For the server browser, Cr4SH lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Cr4SH rank against other Rust servers?
The last seven days of player hours place Cr4SH at #13,304, in the top – of all ranked servers.
How many players are on Cr4SH right now?
The last sighting of Cr4SH was 41 days 22 hours ago, and it is offline now.
Server facts
Is Cr4SH online, and how reliable is it?
Cr4SH shows as offline, last spotted 41 days 22 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 17 September 2026.
Where is Cr4SH located?
No region is published by Cr4SH. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 68.33.204.127:28015.
Which Rust version is Cr4SH on?
On Windows, Cr4SH runs Rust network protocol 2633 and build 163794. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Cr4SH?
Cr4SH's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 42 days 11 hours.
Rules and settings
Which map does Cr4SH run?
The map on Cr4SH is procedural, made by the game.
What are the rules and settings on Cr4SH?
The name of Cr4SH says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Cr4SH?
The console method: start Rust, press F1, and type client.connect 68.33.204.127:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.