Cr4SH
Offline 68.33.204.233:28015 checked 36d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Cr4SH?
You'll find Cr4SH on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Cr4SH mean?
The game's server browser picks up these tags from Cr4SH: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Cr4SH rank against other Rust servers?
The last seven days of player hours place Cr4SH at #15,467, in the top 67% of all ranked servers.
How many players are on Cr4SH right now?
Offline now, Cr4SH was last spotted 36 days 22 hours ago.
Server facts
Is Cr4SH online, and how reliable is it?
Cr4SH shows as offline, last spotted 36 days 22 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 22 September 2026.
Where is Cr4SH located?
There is no region from Cr4SH. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 68.33.204.233:28015.
Which Rust version is Cr4SH on?
On Windows, Cr4SH runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Cr4SH?
Cr4SH's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 38 days 23 hours is when the present world was made.
Map and rules
Which map does Cr4SH run?
A procedural map is what Cr4SH runs, generated by the game.
What are the rules and settings on Cr4SH?
Nothing in the name tells you the gather rate on Cr4SH. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Cr4SH?
The console method: start Rust, press F1, and type client.connect 68.33.204.233:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.