Cr4SH
Offline 68.33.204.239:28015 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Cr4SH?
You'll find Cr4SH on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Cr4SH mean?
The game's server browser picks up these tags from Cr4SH: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Cr4SH rank against other Rust servers?
The last seven days of player hours place Cr4SH at #15,402, in the top – of all ranked servers.
How many players are on Cr4SH right now?
The last sighting of Cr4SH was 39 days 14 hours ago, and it is offline now.
Server details
Is Cr4SH online, and how reliable is it?
Cr4SH shows as offline, last spotted 39 days 14 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 19 September 2026.
Where is Cr4SH located?
There is no region from Cr4SH. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 68.33.204.239:28015.
Which Rust version is Cr4SH on?
On Windows, Cr4SH runs Rust network protocol 2633 and build 164530. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Cr4SH?
Too few wipes are on record for Cr4SH to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 40 days 1 hours is when the present world was made.
Rules and settings
Which map does Cr4SH run?
The map on Cr4SH is procedural, made by the game.
What are the rules and settings on Cr4SH?
The name of Cr4SH says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Cr4SH?
Enter client.connect 68.33.204.239:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.