Cr4SH
Offline 68.33.204.246:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Cr4SH?
You'll find Cr4SH on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Cr4SH mean?
These are the tags Cr4SH publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Cr4SH rank against other Rust servers?
A seven-day player-hours placing of #13,349 puts Cr4SH in the top – of all ranked servers.
How many players are on Cr4SH right now?
Cr4SH went quiet 43 days 8 hours ago and is offline at the moment.
Server details
Is Cr4SH online, and how reliable is it?
Cr4SH shows as offline, last spotted 43 days 8 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 16 September 2026.
Where is Cr4SH located?
There is no region from Cr4SH. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 68.33.204.246:28015.
Which Rust version is Cr4SH on?
On Windows, Cr4SH runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Cr4SH?
The record of Cr4SH's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 43 days 10 hours is when the present world was made.
Rules and settings
Which map does Cr4SH run?
A procedural map is what Cr4SH runs, generated by the game.
What are the rules and settings on Cr4SH?
Nothing in the name tells you the gather rate on Cr4SH. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Cr4SH?
Enter client.connect 68.33.204.246:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.